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Psionics Hits Unearthed Arcana
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<blockquote data-quote="Remathilis" data-source="post: 7675417" data-attributes="member: 7635"><p>Not how it works.</p><p></p><p>In Eberron, there are 13 planes. Among them is Xoriat, which is basically the Far Realm and home to mind flayers, daelkyr (creatures of pure insanity) and other aberrations. So far so good.</p><p></p><p>HOWEVER</p><p></p><p>DaL Quor, the region of dreams, is another plane that is permanently remote. The residents of that plane, called Quori, cannot enter the plane via portals or summons, so they must bind to living creatures (either as vessels known as the inspired or as co-pilot souls to the kalashtar). The side effect of the quori entering a vessel (willingly or unwillingly) is the vessel exhibits psionic potential. Ergo, psionics in Eberron is a manifestation of Dal Quor, not Xoriat. </p><p></p><p>Unfortunately, changing Dal Quor to Xoriat as the source of psionic power completely ruins the whole setup in Eberron. Both planes were responsible for separate incursions (and subsequent cataclysms). The Kalashtar race is attempting to purify Dar Quor from the evil Quori who run it now (known as the Dreaming Dark) by following the Path of Light; whereas Xoriat is a place of destruction and madness beyond redemption. There is a whole continent (Sarlona) that is devoted to the struggle of the Kalashtar and allies against the Inspired and their slaves, its not a small part of Eberron's lore. </p><p></p><p>In short, changing psionics in Eberron from Dal Quor to Xoriat just to meet the "Far Realm influence" backstory; it completely shreds a whole continent, two races of monsters, and a PC race just to make that change. </p><p></p><p>Hopefully, someone with a bit of Eberron lore will correct the Xoriat/Dal Quor thing in the final version of Psionics. Because right now, it pisses on Eberron's established lore far more than "renaming a plane" does.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 7675417, member: 7635"] Not how it works. In Eberron, there are 13 planes. Among them is Xoriat, which is basically the Far Realm and home to mind flayers, daelkyr (creatures of pure insanity) and other aberrations. So far so good. HOWEVER DaL Quor, the region of dreams, is another plane that is permanently remote. The residents of that plane, called Quori, cannot enter the plane via portals or summons, so they must bind to living creatures (either as vessels known as the inspired or as co-pilot souls to the kalashtar). The side effect of the quori entering a vessel (willingly or unwillingly) is the vessel exhibits psionic potential. Ergo, psionics in Eberron is a manifestation of Dal Quor, not Xoriat. Unfortunately, changing Dal Quor to Xoriat as the source of psionic power completely ruins the whole setup in Eberron. Both planes were responsible for separate incursions (and subsequent cataclysms). The Kalashtar race is attempting to purify Dar Quor from the evil Quori who run it now (known as the Dreaming Dark) by following the Path of Light; whereas Xoriat is a place of destruction and madness beyond redemption. There is a whole continent (Sarlona) that is devoted to the struggle of the Kalashtar and allies against the Inspired and their slaves, its not a small part of Eberron's lore. In short, changing psionics in Eberron from Dal Quor to Xoriat just to meet the "Far Realm influence" backstory; it completely shreds a whole continent, two races of monsters, and a PC race just to make that change. Hopefully, someone with a bit of Eberron lore will correct the Xoriat/Dal Quor thing in the final version of Psionics. Because right now, it pisses on Eberron's established lore far more than "renaming a plane" does. [/QUOTE]
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