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Psionics Hits Unearthed Arcana
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<blockquote data-quote="I'm A Banana" data-source="post: 7675623" data-attributes="member: 2067"><p>It's just kind of a weak hook with no tie to the mechanics. </p><p></p><p></p><p></p><p>They're academics who master magic by their intellect, which is reflected in their spellbook mechanic and their subclass being a "school" of magic. This instantly creates things in the world - magical centers of education, or factions of wizards based around schools. It places the wizard in a context in the setting. </p><p></p><p></p><p></p><p>They're casters of the wilderness, which is exhibited in their wildshape mechanic. Their subclass further refines this by putting them in the world via various organizations or groups of druids who promote the magic or the shape-shifting methods of channeling the wilderness. </p><p></p><p>The Mystic, as described, doesn't have much of a place in the world or much meat in terms of how they look as NPC's (and how they're different from monks/sorcerers/etc.). </p><p></p><p></p><p></p><p>I've got a higher bar than that for a 5e class. I need to see members of this class as people in the world in some way. "Unlock some unusual capabilities of the mind" doesn't give you an organization or training or an origin story or a mentor or a conflict or anything. It's a pretty bland description of "makes magic happen, but differently."</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 7675623, member: 2067"] It's just kind of a weak hook with no tie to the mechanics. They're academics who master magic by their intellect, which is reflected in their spellbook mechanic and their subclass being a "school" of magic. This instantly creates things in the world - magical centers of education, or factions of wizards based around schools. It places the wizard in a context in the setting. They're casters of the wilderness, which is exhibited in their wildshape mechanic. Their subclass further refines this by putting them in the world via various organizations or groups of druids who promote the magic or the shape-shifting methods of channeling the wilderness. The Mystic, as described, doesn't have much of a place in the world or much meat in terms of how they look as NPC's (and how they're different from monks/sorcerers/etc.). I've got a higher bar than that for a 5e class. I need to see members of this class as people in the world in some way. "Unlock some unusual capabilities of the mind" doesn't give you an organization or training or an origin story or a mentor or a conflict or anything. It's a pretty bland description of "makes magic happen, but differently." [/QUOTE]
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