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Psionics in a sci-fi D&D
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<blockquote data-quote="Hussar" data-source="post: 8513430" data-attributes="member: 22779"><p>Again, I don't think anyone is insisting that a psion be designed as a wizard. I've seen warlock, cleric, monk and sorcerer all posited as potential chassis. </p><p></p><p>And, again, while we do have different classes, none of those classes are using a unique magic system. All of them are using the identical mechanics. </p><p></p><p>I get the feeling that there's a lot of talking past people going on here. </p><p></p><p>As far as I can see, no one is insisting that we must never have a psionic class. At most, it's being suggested that it's possible to do without one, but, no one seems to be banging that particular drum very hard. </p><p></p><p>But, there's a WORLD of difference between "I want a psion class (or a set of psionic classes) and "I want an entirely unique set of mechanics for my single class and the only way to make this class different from other classes is by adding in an entirely different set of mechanics that will only apply to this one class and must never apply to any other class".</p></blockquote><p></p>
[QUOTE="Hussar, post: 8513430, member: 22779"] Again, I don't think anyone is insisting that a psion be designed as a wizard. I've seen warlock, cleric, monk and sorcerer all posited as potential chassis. And, again, while we do have different classes, none of those classes are using a unique magic system. All of them are using the identical mechanics. I get the feeling that there's a lot of talking past people going on here. As far as I can see, no one is insisting that we must never have a psionic class. At most, it's being suggested that it's possible to do without one, but, no one seems to be banging that particular drum very hard. But, there's a WORLD of difference between "I want a psion class (or a set of psionic classes) and "I want an entirely unique set of mechanics for my single class and the only way to make this class different from other classes is by adding in an entirely different set of mechanics that will only apply to this one class and must never apply to any other class". [/QUOTE]
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