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Psionics in d20 Modern
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<blockquote data-quote="LoPaC" data-source="post: 344901" data-attributes="member: 6758"><p>Are the spells the same specific types like in the PHB? Now, I know that this is supposed to be a DnD forum, but if anyone has played Mage: the Ascension from White Wolf games, the spell system is probably the best I've ever seen. It basically consists of 9 spheres of magic (time, forces, matter, correspondence, life, mind, prime, entropy, and spirit), with up to 5 levels to gain in each one. To perfom magick, you combine the different spheres to create effects. An example would be a fireball spell, the type in DnD. To create a fireball from thin air, you need at least one level of prime to create the fire, and three levels of forces to quantify the flames in the direction you want it to go. you can do most DnD spells in more than one way with the White Wolf spell system. I honestly think that this is the best spell system, because it gives the player a world of combinations, instead of knowing just a few spells per level. Anyone else got any thoughts on that?</p></blockquote><p></p>
[QUOTE="LoPaC, post: 344901, member: 6758"] Are the spells the same specific types like in the PHB? Now, I know that this is supposed to be a DnD forum, but if anyone has played Mage: the Ascension from White Wolf games, the spell system is probably the best I've ever seen. It basically consists of 9 spheres of magic (time, forces, matter, correspondence, life, mind, prime, entropy, and spirit), with up to 5 levels to gain in each one. To perfom magick, you combine the different spheres to create effects. An example would be a fireball spell, the type in DnD. To create a fireball from thin air, you need at least one level of prime to create the fire, and three levels of forces to quantify the flames in the direction you want it to go. you can do most DnD spells in more than one way with the White Wolf spell system. I honestly think that this is the best spell system, because it gives the player a world of combinations, instead of knowing just a few spells per level. Anyone else got any thoughts on that? [/QUOTE]
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