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Psionics in Tasha
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<blockquote data-quote="Cadence" data-source="post: 8094642" data-attributes="member: 6701124"><p>There's a lot in this thread about what various people wanted from psionics in 5e and aren't getting.</p><p>But I'm not sure why they want them.</p><p>That is, I've played since 1e, read sci-fi, and read comic books with telepaths... but what is the particular appeal that everyone sees in psionics that leads to their desired outcome in 5e?</p><p></p><p>Is it to play a certain archetype from fiction?</p><p>Is it to enable interplay with the far realms?</p><p>Is it to do stories of the gith?</p><p>Is it to recreate some past beloved PC from a previous edition?</p><p>Is it to have powers but not be magic just for a change?</p><p>Is it to have powers that can stomp on magic?</p><p>Is it to have an alternate power set up to magic but not be any better?</p><p>Is it to have a third (fourth?) kind of magic?</p><p>Is it to get a sci-fi feeling?</p></blockquote><p></p>
[QUOTE="Cadence, post: 8094642, member: 6701124"] There's a lot in this thread about what various people wanted from psionics in 5e and aren't getting. But I'm not sure why they want them. That is, I've played since 1e, read sci-fi, and read comic books with telepaths... but what is the particular appeal that everyone sees in psionics that leads to their desired outcome in 5e? Is it to play a certain archetype from fiction? Is it to enable interplay with the far realms? Is it to do stories of the gith? Is it to recreate some past beloved PC from a previous edition? Is it to have powers but not be magic just for a change? Is it to have powers that can stomp on magic? Is it to have an alternate power set up to magic but not be any better? Is it to have a third (fourth?) kind of magic? Is it to get a sci-fi feeling? [/QUOTE]
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