Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Resources
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
NOW LIVE FOR 14 DAYS ONLY! --
Archetype Anthology: A Dozen Archetypes for D&D 5th Edition
on Kickstarter! From dual-wielding tempests to planar explorers -- a softcover collection of new archetypes for your 5th Edition game!
log in
or
register
to remove this ad
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Psionics in Tasha
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8098226" data-attributes="member: 6801228"><p>So, interface only means spell slots? </p><p></p><p>Because Beholder's are certainly using spells, but they aren't casting or using the Weave, or whatever interface you want to call up. </p><p></p><p>And, again, I don't need an interface to explain magic spellcasting with slots. In fact, spell slots don't even match the definition for what an interface is. Neither do spells.</p><p></p><p></p><p>An Interface is part B that allows System A to interact with System C. </p><p></p><p>Paladins have magical abilities. Divine Smite allows them to turn a slot into radiant damage, this uses slots, but is not a spell. They can also use a version of Detect Evil or we coudl talk about their Lay on Hands, both clearly magical abilities that are not spells. </p><p></p><p>So if Spells are the part that connects the system of "Player Character" to the System of "Magic" then Clerics, Paladins, Warlocks, likely Bards, Druids and Artificers (and Bloodhunters which are almost official) all have at least one ability that bypasses this Interface.</p><p></p><p>------------------------------------------------------------------------------------------------------------------</p><p></p><p></p><p></p><p></p><p>It is possible that you could argue that magic is sympathetic by its nature, meaning that if you have a straight piece of iron, you can imbue into a human the qualities of a straight piece of iron, like stiffness and the inability to move. It might also work by catching onto the iron in the blood, which is diffused throughout the body but the sympathy makes more sense, since many material components are "related" to the effect of the spell. </p><p></p><p>I'm not saying that that has to be it, but it is an explanation that does not require an interface between the caster and magic. </p><p></p><p></p><p></p><p></p><p></p><p></p><p>A lot of them, yeah. </p><p></p><p>Tasha's Hideos Laughter -> A tart, which is a type of pie, for making someone laugh</p><p></p><p>Lightning Bolt -> Bit of fur and a Rod of Amber, for making static electricity. </p><p></p><p>Mage Armor -> Bit of Leather, like leather armor. </p><p></p><p>Web -> Spider webs</p><p></p><p>Water Walk -> Piece of cork, because it floats</p><p></p><p>Water Breathing -> A hollow reed, like for snorkeling</p><p></p><p>Wall of Stone -> A small block of granite, like a wall of stone</p><p></p><p>Wall of Fire -> Phosphorus, for making fire</p><p></p><p>Ect ect ect</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8098226, member: 6801228"] So, interface only means spell slots? Because Beholder's are certainly using spells, but they aren't casting or using the Weave, or whatever interface you want to call up. And, again, I don't need an interface to explain magic spellcasting with slots. In fact, spell slots don't even match the definition for what an interface is. Neither do spells. An Interface is part B that allows System A to interact with System C. Paladins have magical abilities. Divine Smite allows them to turn a slot into radiant damage, this uses slots, but is not a spell. They can also use a version of Detect Evil or we coudl talk about their Lay on Hands, both clearly magical abilities that are not spells. So if Spells are the part that connects the system of "Player Character" to the System of "Magic" then Clerics, Paladins, Warlocks, likely Bards, Druids and Artificers (and Bloodhunters which are almost official) all have at least one ability that bypasses this Interface. ------------------------------------------------------------------------------------------------------------------ It is possible that you could argue that magic is sympathetic by its nature, meaning that if you have a straight piece of iron, you can imbue into a human the qualities of a straight piece of iron, like stiffness and the inability to move. It might also work by catching onto the iron in the blood, which is diffused throughout the body but the sympathy makes more sense, since many material components are "related" to the effect of the spell. I'm not saying that that has to be it, but it is an explanation that does not require an interface between the caster and magic. A lot of them, yeah. Tasha's Hideos Laughter -> A tart, which is a type of pie, for making someone laugh Lightning Bolt -> Bit of fur and a Rod of Amber, for making static electricity. Mage Armor -> Bit of Leather, like leather armor. Web -> Spider webs Water Walk -> Piece of cork, because it floats Water Breathing -> A hollow reed, like for snorkeling Wall of Stone -> A small block of granite, like a wall of stone Wall of Fire -> Phosphorus, for making fire Ect ect ect [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Psionics in Tasha
Top