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Psionics in Tasha
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<blockquote data-quote="Ovinomancer" data-source="post: 8099623" data-attributes="member: 16814"><p>So, the issue with 2 is one of causing headaches in the community. If more complex psionics, as the going example, are printed by WotC, they either have to be labeled as incompatible with organized play or they're going to be used at lots of tables and cause lots of people to need to learn them. If they label the section as incompatible with organized play, they're doing themselves a disservice, as there are a lot of players that get a lot of playing in at organized play tables who now can't use these rules, even if they like them. The confusion a separate, non-organized play download would cause isn't necessarily large, but they've already done that, three or four times, with OA content on psionics. IE, this is already out there. This doesn't remove the constraint that anything officially published is official or will cause weirdness in their larger business model.</p><p></p><p>Finally, the issue with. "who cares if it doesn't sell as well?" I imagine the design team at WotC cares. WotC has an huge design team on staff for an RPG. That's only possible because of sales. If they start making products that don't sell as well, but are popular with niche markets, then they will not be able to afford to keep as many designers on staff. They already tried to make four or so attempts as appealing to the niche market while still having broader appeal -- they've been trying since the NEXT playtest! -- but it didn't take -- the factions in the niche market couldn't align well enough to find a large enough customer base. In the end, sales matter. They aren't the only thing, or even sometimes the most important thing, but without them, there's nothing.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8099623, member: 16814"] So, the issue with 2 is one of causing headaches in the community. If more complex psionics, as the going example, are printed by WotC, they either have to be labeled as incompatible with organized play or they're going to be used at lots of tables and cause lots of people to need to learn them. If they label the section as incompatible with organized play, they're doing themselves a disservice, as there are a lot of players that get a lot of playing in at organized play tables who now can't use these rules, even if they like them. The confusion a separate, non-organized play download would cause isn't necessarily large, but they've already done that, three or four times, with OA content on psionics. IE, this is already out there. This doesn't remove the constraint that anything officially published is official or will cause weirdness in their larger business model. Finally, the issue with. "who cares if it doesn't sell as well?" I imagine the design team at WotC cares. WotC has an huge design team on staff for an RPG. That's only possible because of sales. If they start making products that don't sell as well, but are popular with niche markets, then they will not be able to afford to keep as many designers on staff. They already tried to make four or so attempts as appealing to the niche market while still having broader appeal -- they've been trying since the NEXT playtest! -- but it didn't take -- the factions in the niche market couldn't align well enough to find a large enough customer base. In the end, sales matter. They aren't the only thing, or even sometimes the most important thing, but without them, there's nothing. [/QUOTE]
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