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Psionics in Tasha
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<blockquote data-quote="Maxperson" data-source="post: 8101782" data-attributes="member: 23751"><p>The bolded part is objectively wrong. The MM creatures are in fact evidence, as are the UA articles. You can disagree with what the evidence means, but you will be objectively incorrect to state that it isn't evidence.</p><p></p><p>As for Tasha's, that's not evidence of anything contrary to what I'm saying. Spells with a psionic component are not psionics. They are spells. Spells cannot contradict what I'm saying about psionics.</p><p></p><p></p><p></p><p>He said he was neutral on components and then went on to say this immediately after, "<strong>I would prefer they stick to tradition and not use them</strong> however I don't feel that's a key component of what makes them different from magic."</p><p></p><p>That's not a neutral statement. He wants no components, but would be okay with them if they show up.</p><p></p><p></p><p></p><p>And I'm not convinced that your problem is a problem. At least not a general one that needs to be fixed. I can believe that it's a problem personal to you, but that doesn't mean that it needs a great amount of attention. I'm working to balance the class for the most people, and I don't think what you bring up is going to be a significant part of most people's games.</p><p></p><p></p><p></p><p>The Psion has less than 5 hit points, and probably only 1 or 2. He also isn't gaining any hit points due to no long rests. Use a dagger.</p><p></p><p></p><p></p><p>So have a 2nd PC awake. Also, there are no actions like that outside of combat. I used readied action, because it was the easiest way to convey what the PC is doing. You just tell the DM that if he twitches as if to cast a spell, you slit his throat. If the Psion decides to be an idiot and actually attack a group while at under 5 hit points, he deserves what he gets.</p><p></p><p></p><p></p><p>Okay. The Psion sees the guard is distracted and begins casting a spell, at which point the guard notices and his readied action triggers, interrupting the Psion and knocking him to 0. Or just keep the bloody Psion knocked out and carry the unconscious body.</p><p></p><p></p><p></p><p>So then keep the guy unconscious.</p><p></p><p></p><p></p><p>So first, the only time an NPC has class levels is if the DM chooses to give them to the NPC. Secondly, the NPC stat blocks aren't even PC classes. The Archmage has no levels of wizard, despite having lots of wizard spells. Monsters don't get healing hit dice.</p><p></p><p>You're looking in the wrong book for the rules, by the way. You need to be looking in the Monster Manual, not the <strong><u>PLAYERS </u></strong>Handbook.</p><p></p><p></p><p></p><p>This supports me, not you. Short rest abilities are called out in the stat block. Hit dice are not mentioned there.</p><p></p><p></p><p></p><p>Sure. The mage has no wizard levels, though. Or any levels at all.</p><p></p><p></p><p></p><p>No worries. You didn't make me uncomfortable. I was just explaining why I do it. I respond to points made as I read them so I don't forget. There's no ulterior motive to make arguments weaker.</p><p></p><p></p><p>If it just ran past you might or might not notice it. That's what perception is for. At the least you'd probably note something weird with its head.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8101782, member: 23751"] The bolded part is objectively wrong. The MM creatures are in fact evidence, as are the UA articles. You can disagree with what the evidence means, but you will be objectively incorrect to state that it isn't evidence. As for Tasha's, that's not evidence of anything contrary to what I'm saying. Spells with a psionic component are not psionics. They are spells. Spells cannot contradict what I'm saying about psionics. He said he was neutral on components and then went on to say this immediately after, "[B]I would prefer they stick to tradition and not use them[/B] however I don't feel that's a key component of what makes them different from magic." That's not a neutral statement. He wants no components, but would be okay with them if they show up. And I'm not convinced that your problem is a problem. At least not a general one that needs to be fixed. I can believe that it's a problem personal to you, but that doesn't mean that it needs a great amount of attention. I'm working to balance the class for the most people, and I don't think what you bring up is going to be a significant part of most people's games. The Psion has less than 5 hit points, and probably only 1 or 2. He also isn't gaining any hit points due to no long rests. Use a dagger. So have a 2nd PC awake. Also, there are no actions like that outside of combat. I used readied action, because it was the easiest way to convey what the PC is doing. You just tell the DM that if he twitches as if to cast a spell, you slit his throat. If the Psion decides to be an idiot and actually attack a group while at under 5 hit points, he deserves what he gets. Okay. The Psion sees the guard is distracted and begins casting a spell, at which point the guard notices and his readied action triggers, interrupting the Psion and knocking him to 0. Or just keep the bloody Psion knocked out and carry the unconscious body. So then keep the guy unconscious. So first, the only time an NPC has class levels is if the DM chooses to give them to the NPC. Secondly, the NPC stat blocks aren't even PC classes. The Archmage has no levels of wizard, despite having lots of wizard spells. Monsters don't get healing hit dice. You're looking in the wrong book for the rules, by the way. You need to be looking in the Monster Manual, not the [B][U]PLAYERS [/U][/B]Handbook. This supports me, not you. Short rest abilities are called out in the stat block. Hit dice are not mentioned there. Sure. The mage has no wizard levels, though. Or any levels at all. No worries. You didn't make me uncomfortable. I was just explaining why I do it. I respond to points made as I read them so I don't forget. There's no ulterior motive to make arguments weaker. If it just ran past you might or might not notice it. That's what perception is for. At the least you'd probably note something weird with its head. [/QUOTE]
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