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Psionics in Tasha
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<blockquote data-quote="Chaosmancer" data-source="post: 8101838" data-attributes="member: 6801228"><p>I don't have time to respond to all of this, but a few things</p><p></p><p></p><p></p><p>"If he twitches" while casting a spell that requires no body movement or verbal components. So... he can be perfectly still and he;ll cast by having himself light up. </p><p></p><p>Also, I love how the guard is immediately able to use his readied action first, to interrupt the readied action of the Psion. Can the psion instead have a readied action to counter the readied action of the guard, then twitch suspiciously by trying to move triggering the guards attack and then the Psion interrupts with his readied action (trigger if the guard goes to attack me) and complete his readied action first? </p><p></p><p>Or is this just DM fiat that stabbing someone is faster than thinking a spell into existence? </p><p></p><p>And, sure, knocking him unconscious every 1 to 4 hours (because you wake up in 1d4 hours) is a potential solution. But it is still not something that is in anyway reasonable to accomplish.</p><p></p><p></p><p></p><p></p><p></p><p>So, you are going to insist that there are Hit Dice and that there are Hit Dice, and Hit Dice let you heal during a short rest, but Hit Dice don't. All because they did not reprint the rules for Hit Dice in the Monster Manual. </p><p></p><p>I suppose Longswords in the Monster Manual are different that Longswords in the PHB? Plate Mail in the Monster Manual is different than Plate Mail in the PHB? Fireball in the Monster Manual is different than Fireball in the PHB? </p><p></p><p>Because, To reiterate the rules given for Hit Dice in the player's handbook. You keep track of the type of Hit dice used to determine your Hp, and the number of Hit Dice you use to determine your hp. Period. End of Sentence. End of thought. New Sentence. New thought. After you rest you can spend Hit Dice to recover hp as covered in the section on resting. </p><p></p><p>The final sentence is not saying you gained a separate set of HD for use in healing, it is explaining that you keep track of those same HD for use in healing. </p><p></p><p>In fact, if your logic here were correct, and monsters cannot use their Hit Dice during resting, then they also can't take a long rest and recover their HP. Because those rules are not in the monster manual. You would deal 20 pts of damage to a monster, and come back a week later to find that monster still missing 20 hp, because they have no rules for recovering HP. </p><p></p><p>Or we can assume that the monsters can take long and short rests like everyone else, and Hit Dice are the same as Hit Dice, not some new mechanic called Hit Dice.</p><p></p><p></p><p></p><p></p><p></p><p>Right, this is exactly what I said. You might or might not notice it. You probably would need a perception test. However, since a perception test requires actively looking, the DM might simply use their passive perception, since they are not paying any special attention to the rats. </p><p></p><p>I am so glad that after three or four posts arguing this with you, you finally came around to telling me exactly what my starting position was.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8101838, member: 6801228"] I don't have time to respond to all of this, but a few things "If he twitches" while casting a spell that requires no body movement or verbal components. So... he can be perfectly still and he;ll cast by having himself light up. Also, I love how the guard is immediately able to use his readied action first, to interrupt the readied action of the Psion. Can the psion instead have a readied action to counter the readied action of the guard, then twitch suspiciously by trying to move triggering the guards attack and then the Psion interrupts with his readied action (trigger if the guard goes to attack me) and complete his readied action first? Or is this just DM fiat that stabbing someone is faster than thinking a spell into existence? And, sure, knocking him unconscious every 1 to 4 hours (because you wake up in 1d4 hours) is a potential solution. But it is still not something that is in anyway reasonable to accomplish. So, you are going to insist that there are Hit Dice and that there are Hit Dice, and Hit Dice let you heal during a short rest, but Hit Dice don't. All because they did not reprint the rules for Hit Dice in the Monster Manual. I suppose Longswords in the Monster Manual are different that Longswords in the PHB? Plate Mail in the Monster Manual is different than Plate Mail in the PHB? Fireball in the Monster Manual is different than Fireball in the PHB? Because, To reiterate the rules given for Hit Dice in the player's handbook. You keep track of the type of Hit dice used to determine your Hp, and the number of Hit Dice you use to determine your hp. Period. End of Sentence. End of thought. New Sentence. New thought. After you rest you can spend Hit Dice to recover hp as covered in the section on resting. The final sentence is not saying you gained a separate set of HD for use in healing, it is explaining that you keep track of those same HD for use in healing. In fact, if your logic here were correct, and monsters cannot use their Hit Dice during resting, then they also can't take a long rest and recover their HP. Because those rules are not in the monster manual. You would deal 20 pts of damage to a monster, and come back a week later to find that monster still missing 20 hp, because they have no rules for recovering HP. Or we can assume that the monsters can take long and short rests like everyone else, and Hit Dice are the same as Hit Dice, not some new mechanic called Hit Dice. Right, this is exactly what I said. You might or might not notice it. You probably would need a perception test. However, since a perception test requires actively looking, the DM might simply use their passive perception, since they are not paying any special attention to the rats. I am so glad that after three or four posts arguing this with you, you finally came around to telling me exactly what my starting position was. [/QUOTE]
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