Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Psionics in Tasha
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JiffyPopTart" data-source="post: 8102281" data-attributes="member: 4881"><p>In 5e a cranium rat swarm is defined to be size medium. 5e does not define swarm as being a particular amount of individual creatures of the type of what makes it up, that is left up to the GM. Because of this the "size" of a swarm might vary from table to table. For me, a "swarm" is more than "some" or even "a lot". I define a swarm as an overwhelming amount of something such that it presents an actual threat to an adventurer. Thus, in my campaigns a swarm of cranium rats would stand out from the background rat population in a sewer not only because of the exposed brains or glowing heads but because its so many more rats than normal in one 5' square area that it becomes a distinct mechanical thing than just 10 or 20 individual rats taking up the same space.</p><p></p><p>Cranium rats aside, however, what has been described in your game wasn't even an encounter in the traditional sense of the word. You had an environment in which you introduced an enemy that isn't going to be noticed in play (because of defensive spell abilities of cranium rats AND you not separating them out as being a swarm or glowing). You then used a spell-like-ability to affect the party without giving them a chance to notice the casting OR identifying the source of it. Finally you allowed the cranium rats to exit the area safely, once again without any reasonable chance of being discovered.</p><p></p><p>This isn't an encounter, its just some narrative actions in your campaign that ended with the party knocking out a comrade and no other apparent damage done. I don't think there is anything inherently wrong with using scenes like this in an adventure, nor do I think that monsters can only be used in "encounters". I don't think, however, it is a fair use case for describing the difference in power between a psionic monster and PC balance in an encounter since even if the rats had the VS components attached to their spells the player characters wouldn't have noticed because it would have just been some rats squeaking and jumping around a little bit which you would describe as not different than all the other rats around them acting.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8102281, member: 4881"] In 5e a cranium rat swarm is defined to be size medium. 5e does not define swarm as being a particular amount of individual creatures of the type of what makes it up, that is left up to the GM. Because of this the "size" of a swarm might vary from table to table. For me, a "swarm" is more than "some" or even "a lot". I define a swarm as an overwhelming amount of something such that it presents an actual threat to an adventurer. Thus, in my campaigns a swarm of cranium rats would stand out from the background rat population in a sewer not only because of the exposed brains or glowing heads but because its so many more rats than normal in one 5' square area that it becomes a distinct mechanical thing than just 10 or 20 individual rats taking up the same space. Cranium rats aside, however, what has been described in your game wasn't even an encounter in the traditional sense of the word. You had an environment in which you introduced an enemy that isn't going to be noticed in play (because of defensive spell abilities of cranium rats AND you not separating them out as being a swarm or glowing). You then used a spell-like-ability to affect the party without giving them a chance to notice the casting OR identifying the source of it. Finally you allowed the cranium rats to exit the area safely, once again without any reasonable chance of being discovered. This isn't an encounter, its just some narrative actions in your campaign that ended with the party knocking out a comrade and no other apparent damage done. I don't think there is anything inherently wrong with using scenes like this in an adventure, nor do I think that monsters can only be used in "encounters". I don't think, however, it is a fair use case for describing the difference in power between a psionic monster and PC balance in an encounter since even if the rats had the VS components attached to their spells the player characters wouldn't have noticed because it would have just been some rats squeaking and jumping around a little bit which you would describe as not different than all the other rats around them acting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Psionics in Tasha
Top