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Psionics in Tasha
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<blockquote data-quote="Chaosmancer" data-source="post: 8102383" data-attributes="member: 6801228"><p>I think I agree with you a lot [USER=4881]@Sabathius42[/USER], but I also think this gets into playstyle differences. </p><p></p><p>For example, your hag did exactly what the rats did. It hid and used its abilities to remain undetected for as long as possible. Yes, you eventually had the players track it down, and eventually confronted it, but you also did exactly what I described. The Hag targeted a single PC, in a way that the PCs couldn't not sword to death, until they forced the confrontation. </p><p></p><p>But, where I was talking about a single segment of an encounter, you seem to be thinking I was talking about an entire arc. I wasn't. I believe that for an arc to be fulfilling though, the enemy has to be truly threatening, and most monsters are more threatening if they fight smart, and the PCs are forced to either get smarter or suffer some serious set-backs. </p><p></p><p></p><p>And, yes, Druids, Sorcerers and Clerics are incredibly powerful. But those abilities are also highly limited. Sorcerers still need their focuses or material components, and can only do this a limited amount. Clerics have a low percentage chance once per day (Even at high levels it is less than 1/5, generally closer to 12%). Druids have other counters (like mesh cages) and are limited to two per short rest. </p><p></p><p>Out of all of them, the druid is the most difficult to deal with, and even they are not as powerful as the Psion. It can be worked out, I'm not saying it can't, but dismissing it as a non-issue seems odd to me, when it is the first problem I come up with that needs solving.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8102383, member: 6801228"] I think I agree with you a lot [USER=4881]@Sabathius42[/USER], but I also think this gets into playstyle differences. For example, your hag did exactly what the rats did. It hid and used its abilities to remain undetected for as long as possible. Yes, you eventually had the players track it down, and eventually confronted it, but you also did exactly what I described. The Hag targeted a single PC, in a way that the PCs couldn't not sword to death, until they forced the confrontation. But, where I was talking about a single segment of an encounter, you seem to be thinking I was talking about an entire arc. I wasn't. I believe that for an arc to be fulfilling though, the enemy has to be truly threatening, and most monsters are more threatening if they fight smart, and the PCs are forced to either get smarter or suffer some serious set-backs. And, yes, Druids, Sorcerers and Clerics are incredibly powerful. But those abilities are also highly limited. Sorcerers still need their focuses or material components, and can only do this a limited amount. Clerics have a low percentage chance once per day (Even at high levels it is less than 1/5, generally closer to 12%). Druids have other counters (like mesh cages) and are limited to two per short rest. Out of all of them, the druid is the most difficult to deal with, and even they are not as powerful as the Psion. It can be worked out, I'm not saying it can't, but dismissing it as a non-issue seems odd to me, when it is the first problem I come up with that needs solving. [/QUOTE]
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