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Psionics-Love it or Hate It?
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<blockquote data-quote="Ezrael" data-source="post: 356098" data-attributes="member: 6262"><p>The last D&D campaign I ran used both Psionic and Magic, and worked rather well, I thought.</p><p></p><p>Personally, I love the idea that Psion powers and Magic are basically the same energy manipulated differently...I've seen it used in fiction and other games and I've always enjoyed it. The way I interpret it in games I run is that both magic and psionic energy are generated by the existence of masses of sentient, sapient beings. A being can learn to control how much of this energy he releases and channel it into him/her/itself for personal use (psionic classes) or can learn to tap the pool of energy generated by all living things (Arcane magic) or can be granted a direct line of power by a divine entity (Divine magic). You can think of it as quantum synchronicty in action, or morphic resonance generated by the interaction of mental fields with higher dimensional space, or zero point energy...doesn't really matter, since you ultimately end up with the same thing.</p><p></p><p>The interesting thing there is that an active psion, in essence, is diminishing the pool of energy arcane magicians draw from, since he or she or it is internalizing their own energy reserves rather than leaking them into the pool. So there's a built in reason for arcane magicians to distrust psions, since they can (consciously or unconsciously, depending on it it's known in a campaign) be viewed as the inevitable death of magic. Those that have the talent, especially if they can teach it, weaken the very fabric of magic as they withold and teach others to withold their 'inherent tithe' of energy.</p></blockquote><p></p>
[QUOTE="Ezrael, post: 356098, member: 6262"] The last D&D campaign I ran used both Psionic and Magic, and worked rather well, I thought. Personally, I love the idea that Psion powers and Magic are basically the same energy manipulated differently...I've seen it used in fiction and other games and I've always enjoyed it. The way I interpret it in games I run is that both magic and psionic energy are generated by the existence of masses of sentient, sapient beings. A being can learn to control how much of this energy he releases and channel it into him/her/itself for personal use (psionic classes) or can learn to tap the pool of energy generated by all living things (Arcane magic) or can be granted a direct line of power by a divine entity (Divine magic). You can think of it as quantum synchronicty in action, or morphic resonance generated by the interaction of mental fields with higher dimensional space, or zero point energy...doesn't really matter, since you ultimately end up with the same thing. The interesting thing there is that an active psion, in essence, is diminishing the pool of energy arcane magicians draw from, since he or she or it is internalizing their own energy reserves rather than leaking them into the pool. So there's a built in reason for arcane magicians to distrust psions, since they can (consciously or unconsciously, depending on it it's known in a campaign) be viewed as the inevitable death of magic. Those that have the talent, especially if they can teach it, weaken the very fabric of magic as they withold and teach others to withold their 'inherent tithe' of energy. [/QUOTE]
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