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General Tabletop Discussion
*Pathfinder & Starfinder
Psionics--other displays than these
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<blockquote data-quote="Matthias" data-source="post: 6199400" data-attributes="member: 3625"><p>Henoception is kind of made up as far as senses go but I figure if the system accepts the existence of psionic powers that can read minds and so forth, that there could be an extra physical sense keyed directly to this "presence of other minds" that might have evolved naturally in such an environment; this sense promotes an attitude of racial community and natural selection will favor individuals who do not kill their own kind out of empathy, versus those who might not feel this universal kinship and will more likely prey on their own as a result. (Hopefully that makes it more rational, but feel free to omit the henoception if it doesn't fit your game or make sense. It's all optional anyway and you may not even want to use displays at all....I personally think it is good for game flavor and helps hinder psykers(or whatever umbrella term you want to use for psionics users) from being overly stealthy and sneaky all the time with their powers.)</p><p></p><p>Adding other sense displays like echolocation, magnetic-field sense, or polarized-light sense might be interesting too. Probably not worth the cost of a feat to do these others, although Handle Animal or Psicraft checks might allow it...who knows what other exotic displays that some psionic monsters may have.</p><p></p><p></p><p>Thank you for your input <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I would love to be able to expand on these rules. I have been thinking about a psionics oriented "Pathfinder Modern" type of campaign setting after picking up Psionics Unleashed and Psionics Expanded from Dreamscarred.</p></blockquote><p></p>
[QUOTE="Matthias, post: 6199400, member: 3625"] Henoception is kind of made up as far as senses go but I figure if the system accepts the existence of psionic powers that can read minds and so forth, that there could be an extra physical sense keyed directly to this "presence of other minds" that might have evolved naturally in such an environment; this sense promotes an attitude of racial community and natural selection will favor individuals who do not kill their own kind out of empathy, versus those who might not feel this universal kinship and will more likely prey on their own as a result. (Hopefully that makes it more rational, but feel free to omit the henoception if it doesn't fit your game or make sense. It's all optional anyway and you may not even want to use displays at all....I personally think it is good for game flavor and helps hinder psykers(or whatever umbrella term you want to use for psionics users) from being overly stealthy and sneaky all the time with their powers.) Adding other sense displays like echolocation, magnetic-field sense, or polarized-light sense might be interesting too. Probably not worth the cost of a feat to do these others, although Handle Animal or Psicraft checks might allow it...who knows what other exotic displays that some psionic monsters may have. Thank you for your input :) I would love to be able to expand on these rules. I have been thinking about a psionics oriented "Pathfinder Modern" type of campaign setting after picking up Psionics Unleashed and Psionics Expanded from Dreamscarred. [/QUOTE]
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Psionics--other displays than these
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