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Psionics Psimplified
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<blockquote data-quote="dead" data-source="post: 1736240" data-attributes="member: 18707"><p>I want to introduce psionics to my game but I'm not too keen on all the math in the current WotC "Psionics Handbook" . . . what with power points, separate favoured attributes for each psionic "school", etc.</p><p></p><p>So . . . to simplify things, I wanted to use the Sorcerer class as a template for a new "Psionisist" class that I would create (like in 2E). However, I'm completely at a loss to decide what "prime requisite" this new take on the Psion will have. I want only ONE attribute to determine its ability to manifest powers, so would the "prime requisite" for my simplified Psion be Intelligence, Wisdom, or Charisma?</p><p></p><p>In the old 2E "Complete Psionics Handbook" the prime requisite for a Psionisist is Wisdom and Constitution.</p><p></p><p>I was thinking of adding up Intelligence, Wisdom and Charisma and dividing by three to come up with a "Psi-talent" score. So, if you had 10 INT, 18 WIS, 7 CHR, that would be: 35 divided by 3 = 11.67 or rounded down to 11. This score would determine the level of powers you can manifest, the bonus powers you have for a high "Psi-talent" score, and the bonus you add to the DC of ALL the powers you manifest (no matter what school).</p><p></p><p>This solution greatly disadvantages the Psion, however, because it means you have to have high scores in 3 attributes as opposed to just 1 like the Wizard, Cleric, and Sorcerer.</p><p></p><p>So, if you had to choose, which attribute would be a Psion's "prime requisite"?</p></blockquote><p></p>
[QUOTE="dead, post: 1736240, member: 18707"] I want to introduce psionics to my game but I'm not too keen on all the math in the current WotC "Psionics Handbook" . . . what with power points, separate favoured attributes for each psionic "school", etc. So . . . to simplify things, I wanted to use the Sorcerer class as a template for a new "Psionisist" class that I would create (like in 2E). However, I'm completely at a loss to decide what "prime requisite" this new take on the Psion will have. I want only ONE attribute to determine its ability to manifest powers, so would the "prime requisite" for my simplified Psion be Intelligence, Wisdom, or Charisma? In the old 2E "Complete Psionics Handbook" the prime requisite for a Psionisist is Wisdom and Constitution. I was thinking of adding up Intelligence, Wisdom and Charisma and dividing by three to come up with a "Psi-talent" score. So, if you had 10 INT, 18 WIS, 7 CHR, that would be: 35 divided by 3 = 11.67 or rounded down to 11. This score would determine the level of powers you can manifest, the bonus powers you have for a high "Psi-talent" score, and the bonus you add to the DC of ALL the powers you manifest (no matter what school). This solution greatly disadvantages the Psion, however, because it means you have to have high scores in 3 attributes as opposed to just 1 like the Wizard, Cleric, and Sorcerer. So, if you had to choose, which attribute would be a Psion's "prime requisite"? [/QUOTE]
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