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Psionics: Psion and 211 powers converted from Pathfinder
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<blockquote data-quote="Kryx" data-source="post: 6898775" data-attributes="member: 6670944"><p>Fyi I moved Psicrystal to a power: "Meld Psicrystal". Very similar to before which was very similar to find familiar. I forgot to put it in the list of powers when I formatted so for now it's at the end of the list of powers (it takes a while to reformat).</p><p></p><p>As @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6810710" target="_blank">Stunning Serendipity</a></u></strong></em> recommended and after talking to one of my players a pure point cost system is the best direction for the class imo. Psi points are currently the main differentiation from other classes and if it were removed something significant would have to be added to make up for the loss of versatility.</p><p></p><p>The psion uses Psi Limit just like the UA psion does. The psi limit is equivalent to the power level. I've changed all references to power level to psi points.</p><p>I made all powers show the psi point cost in the level line. They also augment based purely on psi points now instead of levels.</p></blockquote><p></p>
[QUOTE="Kryx, post: 6898775, member: 6670944"] Fyi I moved Psicrystal to a power: "Meld Psicrystal". Very similar to before which was very similar to find familiar. I forgot to put it in the list of powers when I formatted so for now it's at the end of the list of powers (it takes a while to reformat). As @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6810710"]Stunning Serendipity[/URL][/U][/B][/I] recommended and after talking to one of my players a pure point cost system is the best direction for the class imo. Psi points are currently the main differentiation from other classes and if it were removed something significant would have to be added to make up for the loss of versatility. The psion uses Psi Limit just like the UA psion does. The psi limit is equivalent to the power level. I've changed all references to power level to psi points. I made all powers show the psi point cost in the level line. They also augment based purely on psi points now instead of levels. [/QUOTE]
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