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Psionics: Psion and 211 powers converted from Pathfinder
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<blockquote data-quote="Kryx" data-source="post: 6899803" data-attributes="member: 6670944"><p>I'll do it an an augment to intellect fortress then.</p><p></p><p>Great to hear you like the system and class - definitely nit pick away! I've spent quite a bit of time on this so I would like to make it as good as possible as well!</p><p></p><ul> <li data-xf-list-type="ul">Fixed Power Mastery typo</li> <li data-xf-list-type="ul">Third eye is the same wording as a Divination Wizard's Third Eye. Based on the previous sentence I believe it is implying a short or long rest (when the feature ends). I'll add that.</li> <li data-xf-list-type="ul">Clairtangent Hand doesn't count against the number known, I'll add that. Added it for Minor Ectoplasmic Object as well</li> <li data-xf-list-type="ul">Shaper and Egoist, Astral Construct and metamorphosis: I'm not 100% sure what to do with these. Based on the discussion I had earlier an astral construct could probably be given to all psions if I reduce the number of enhancements and slightly lower the CR like I probably should anyways. I'd like Metamorphosis to be available to all, but it breaks the 5e paradigm of 1 concentration spell by grouping a bunch together so I'm a bit wary. Though in the end using concentration to fly, dash as a bonus, and get +2 isn't the end of the world as it would cost 7 psi points to do so (5th level equivalent).</li> <li data-xf-list-type="ul">Ectoplasmic Protection: Ya, I wanted to keep it disadvantage so it's similar to concealing amorpha, but you're probably right that the Arcane Ward model is probably better. Plus that way it'll stack with Concealing Amorpha</li> <li data-xf-list-type="ul">Fixed typo. I couldn't figure out good wording for "7 or less, but above 0. In other cases I just say "If you expend psi points" which talents don't, but this needs the 7 or less wording. I added "This does not benefit talents."</li> <li data-xf-list-type="ul">Added 20th level to Energetic Recharge</li> <li data-xf-list-type="ul">Temporal Acceleration is the same as Action surge. There is definitely some danger in 1 level dips for both Psion and Sorcerer as they have some nice features to steal. I don't think that can quite be avoided without making things like cantrip choices come at 2nd level which feels wrong. Sorcerer for example can pickup Draconic Resilience (resistance to 1 damage type and 13 + dex AC) or tides of Chaos (gain advantage on a saving throw or attack - really undervalued). Cleric has similar concerns like Life domain 1 for heavy armor and amazing goodberries for druids. Or heavy armor and wrath of the storm which is like a free hellish rebuke. Or heavy armor and attack as a bonus wis mod times per day.<br /> If you think I should move Psion Discipline back to level 2 it's possible, but I think the negatives outweigh the positives. Thoughts?</li> <li data-xf-list-type="ul">The restriction on using Greater Temporal Acceleration once per turn comes from Action Surge so apparently it could be used more than once per turn if I didn't have that wording.</li> <li data-xf-list-type="ul">I will need to add some explanation to this feature. Up to 100 years is probably too much, even for a 20th level feature. Perhaps 2 years per round is better (max 20). I meant it as more of a "they age a lot", but perhaps it's easier to say that instead of having to worry about food, sanity, and predators. On the other hand those all give the creature an experience which changes them which I think is part of the idea. If you have suggestions for how to word the affects of the Astral Plane experience I'm all ears.</li> </ul><p></p><p>Thanks for proofreading - let me know if you find any others.</p><p></p><p></p><p>This option would render the psion only able to cast 1 6th, 7th, or 8th power per short rest. That is not the intention. 3 6th or 3 7th or 3 8th really makes no huge difference as the real powerhouses are 9th level powers or powers augmented to 9th level. And if they decide to manifest 3 8th level powers that's 11 points each or 33 points total - that's 1/4 of their whole daily budget.</p></blockquote><p></p>
[QUOTE="Kryx, post: 6899803, member: 6670944"] I'll do it an an augment to intellect fortress then. Great to hear you like the system and class - definitely nit pick away! I've spent quite a bit of time on this so I would like to make it as good as possible as well! [LIST] [*]Fixed Power Mastery typo [*]Third eye is the same wording as a Divination Wizard's Third Eye. Based on the previous sentence I believe it is implying a short or long rest (when the feature ends). I'll add that. [*]Clairtangent Hand doesn't count against the number known, I'll add that. Added it for Minor Ectoplasmic Object as well [*]Shaper and Egoist, Astral Construct and metamorphosis: I'm not 100% sure what to do with these. Based on the discussion I had earlier an astral construct could probably be given to all psions if I reduce the number of enhancements and slightly lower the CR like I probably should anyways. I'd like Metamorphosis to be available to all, but it breaks the 5e paradigm of 1 concentration spell by grouping a bunch together so I'm a bit wary. Though in the end using concentration to fly, dash as a bonus, and get +2 isn't the end of the world as it would cost 7 psi points to do so (5th level equivalent). [*]Ectoplasmic Protection: Ya, I wanted to keep it disadvantage so it's similar to concealing amorpha, but you're probably right that the Arcane Ward model is probably better. Plus that way it'll stack with Concealing Amorpha [*]Fixed typo. I couldn't figure out good wording for "7 or less, but above 0. In other cases I just say "If you expend psi points" which talents don't, but this needs the 7 or less wording. I added "This does not benefit talents." [*]Added 20th level to Energetic Recharge [*]Temporal Acceleration is the same as Action surge. There is definitely some danger in 1 level dips for both Psion and Sorcerer as they have some nice features to steal. I don't think that can quite be avoided without making things like cantrip choices come at 2nd level which feels wrong. Sorcerer for example can pickup Draconic Resilience (resistance to 1 damage type and 13 + dex AC) or tides of Chaos (gain advantage on a saving throw or attack - really undervalued). Cleric has similar concerns like Life domain 1 for heavy armor and amazing goodberries for druids. Or heavy armor and wrath of the storm which is like a free hellish rebuke. Or heavy armor and attack as a bonus wis mod times per day. If you think I should move Psion Discipline back to level 2 it's possible, but I think the negatives outweigh the positives. Thoughts? [*]The restriction on using Greater Temporal Acceleration once per turn comes from Action Surge so apparently it could be used more than once per turn if I didn't have that wording. [*]I will need to add some explanation to this feature. Up to 100 years is probably too much, even for a 20th level feature. Perhaps 2 years per round is better (max 20). I meant it as more of a "they age a lot", but perhaps it's easier to say that instead of having to worry about food, sanity, and predators. On the other hand those all give the creature an experience which changes them which I think is part of the idea. If you have suggestions for how to word the affects of the Astral Plane experience I'm all ears. [/LIST] Thanks for proofreading - let me know if you find any others. This option would render the psion only able to cast 1 6th, 7th, or 8th power per short rest. That is not the intention. 3 6th or 3 7th or 3 8th really makes no huge difference as the real powerhouses are 9th level powers or powers augmented to 9th level. And if they decide to manifest 3 8th level powers that's 11 points each or 33 points total - that's 1/4 of their whole daily budget. [/QUOTE]
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