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General Tabletop Discussion
*Pathfinder & Starfinder
Psionics & Psionic Combat (Help plz with your comments)
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<blockquote data-quote="Dinkeldog" data-source="post: 657263" data-attributes="member: 195"><p>My personal feeling is that psionics is different from magic has too bad effects: first, it removes the essence-channeling-mentalism triad that helps the feel of psionic stuff in fantasy (for me, anyway). Second, unless you have about a 50-50 split between the two forces in the world, you're going to be giving a power boost to whichever is the minority. A bit too much of a boost to my mind. The reduction by 10 (as recommended) of SR or its complete removal would have a drastic effect on the difficulty of foes the group will probably start seeing long about 6th or 8th level.</p><p></p><p>Not to mention that if it's different, arcane/divine dispel magic won't work on the psychic warrior, nor will a globe of invulnerability or other anti-magic effects. Way too dangerous.</p></blockquote><p></p>
[QUOTE="Dinkeldog, post: 657263, member: 195"] My personal feeling is that psionics is different from magic has too bad effects: first, it removes the essence-channeling-mentalism triad that helps the feel of psionic stuff in fantasy (for me, anyway). Second, unless you have about a 50-50 split between the two forces in the world, you're going to be giving a power boost to whichever is the minority. A bit too much of a boost to my mind. The reduction by 10 (as recommended) of SR or its complete removal would have a drastic effect on the difficulty of foes the group will probably start seeing long about 6th or 8th level. Not to mention that if it's different, arcane/divine dispel magic won't work on the psychic warrior, nor will a globe of invulnerability or other anti-magic effects. Way too dangerous. [/QUOTE]
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