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Psionics versus Spellcasting: A Deep-Dive into the Lore Separation Between the Two, and the Rivalry Between Them
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<blockquote data-quote="Yaarel" data-source="post: 8460190" data-attributes="member: 58172"><p>In D&D so far, I perceive the following power sources:</p><p></p><p>Astral (aka divine, including Celestial, Fiend, Aberration, Dream). These are immaterial realms of thoughts, languages, paradigms, concepts, and plans.</p><p></p><p>Ethereal (aka primal, including, Fey, Shade, Elemental). These are realms if immaterial but physical forces, such as telekinesis and gravity, and outofbody remote presence in a ghostlike virtual body.</p><p></p><p>Arcane is more specifically a protoscientific approach to magic that exploits the mysterious properties that are inherent in normal physical objects, namely material spell components, but also in ritual combinations to catalyze complex interactions, or refine a specific property. Using an agate stone to cure scorpion venom or bat dung to create a fireball are examples of arcane.</p><p></p><p>Psionic (aka mind, psychic, psi, ki, soul, animism) is the magic of a mind, desire, intention, thought, and will. The psionic approach is innate and individualistic. Even tho the term "psionics" is anachronistic when it actually describes ancient animistic beliefs, about a thought causing an effect, a "wish", I find the term an endearing D&Dism.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8460190, member: 58172"] In D&D so far, I perceive the following power sources: Astral (aka divine, including Celestial, Fiend, Aberration, Dream). These are immaterial realms of thoughts, languages, paradigms, concepts, and plans. Ethereal (aka primal, including, Fey, Shade, Elemental). These are realms if immaterial but physical forces, such as telekinesis and gravity, and outofbody remote presence in a ghostlike virtual body. Arcane is more specifically a protoscientific approach to magic that exploits the mysterious properties that are inherent in normal physical objects, namely material spell components, but also in ritual combinations to catalyze complex interactions, or refine a specific property. Using an agate stone to cure scorpion venom or bat dung to create a fireball are examples of arcane. Psionic (aka mind, psychic, psi, ki, soul, animism) is the magic of a mind, desire, intention, thought, and will. The psionic approach is innate and individualistic. Even tho the term "psionics" is anachronistic when it actually describes ancient animistic beliefs, about a thought causing an effect, a "wish", I find the term an endearing D&Dism. [/QUOTE]
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