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General Tabletop Discussion
*Dungeons & Dragons
Psionics: What Do You Want?
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<blockquote data-quote="Jim Cummins" data-source="post: 9671530" data-attributes="member: 7035643"><p>I think I also would like the Psionic to be different thematically and functionally. I mean a instead of spell slots, maybe a points system, maybe with different levels of points instead of a giant pool, maybe separate buckets to apply limits on upper-level abilities, and each sub-class to function differently. Have Psionic abilities and not just port over spells from the various spell casters</p><p></p><p>A Telepath could fill the leader role, control and coordination the group and/or actively</p><p></p><ul> <li data-xf-list-type="ul">Basic skill always on mind reading</li> <li data-xf-list-type="ul">The more you read the more likely the subject notices</li> <li data-xf-list-type="ul">Augment</li> <li data-xf-list-type="ul">Suggestion</li> <li data-xf-list-type="ul">Break spell caster’s concentration</li> <li data-xf-list-type="ul">Inspire ally, give advantage</li> <li data-xf-list-type="ul">Fortify</li> <li data-xf-list-type="ul">Resist mental attacks eg fear</li> <li data-xf-list-type="ul">Aid concentration</li> <li data-xf-list-type="ul">Leader coordination</li> <li data-xf-list-type="ul">Allow ally to move to advantageous position</li> <li data-xf-list-type="ul">Coordinate attacks ( kind of like Prof X)</li> <li data-xf-list-type="ul">Mentally attack opponents</li> <li data-xf-list-type="ul">Cause confusion</li> <li data-xf-list-type="ul">Give disadvantage to attacks</li> <li data-xf-list-type="ul">Prevent withdrawal</li> </ul><p>A Telekinetic would use powers to perform a variety of ranged attacks</p><p></p><p>A Psychic Warrior would be in the front line with Psionic armour and weapons, giving special effects.</p><p></p><p> A Wild Psion could be a random assortment of the other subclasses, plus the ability to burst with energy with dramatic consequences, high gain, great pain</p></blockquote><p></p>
[QUOTE="Jim Cummins, post: 9671530, member: 7035643"] I think I also would like the Psionic to be different thematically and functionally. I mean a instead of spell slots, maybe a points system, maybe with different levels of points instead of a giant pool, maybe separate buckets to apply limits on upper-level abilities, and each sub-class to function differently. Have Psionic abilities and not just port over spells from the various spell casters A Telepath could fill the leader role, control and coordination the group and/or actively [LIST] [*]Basic skill always on mind reading [*]The more you read the more likely the subject notices [*]Augment [*]Suggestion [*]Break spell caster’s concentration [*]Inspire ally, give advantage [*]Fortify [*]Resist mental attacks eg fear [*]Aid concentration [*]Leader coordination [*]Allow ally to move to advantageous position [*]Coordinate attacks ( kind of like Prof X) [*]Mentally attack opponents [*]Cause confusion [*]Give disadvantage to attacks [*]Prevent withdrawal [/LIST] A Telekinetic would use powers to perform a variety of ranged attacks A Psychic Warrior would be in the front line with Psionic armour and weapons, giving special effects. A Wild Psion could be a random assortment of the other subclasses, plus the ability to burst with energy with dramatic consequences, high gain, great pain [/QUOTE]
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Psionics: What Do You Want?
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