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Psionics: What Do You Want?
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<blockquote data-quote="Flights of Fancy" data-source="post: 9671653" data-attributes="member: 7037975"><p>I do. I just don't agree with it. I think you are equating far more to the manner of those mechanics when in reality, it is just the same thing: move and attack. The fact they move differently or attack differently is minor really. It is more important to your view, but not mine.</p><p></p><p>Which is why I say the Fighter and Barbarian really have nothing besides those, as where the Monk and Rogue DO have extra stuff to make them feel unique.</p><p></p><p></p><p>LOL of course you will, It is what we're both taking issue with.</p><p></p><p></p><p>Um... thanks. <em>shrug</em></p><p></p><p></p><p>It isn't addressing them at all. It is addressing your view that martials have the full box of crayons and psw's only have six. Which I wholeheartly disagree with because the box of crayons spellcasters get is there spells--which are far more versatile and such than what martials do: move and attack. This is why I said I think many people, not just myself, would disagree with that point of yours. However, this point is neither here nor there to the real issue--which we do agree on--that psw's only have spells and nothing else and that makes the feeling of uniqueness between them rather hard to come by. All you have is spell selection really.</p><p></p><p></p><p>Did they change Insight to Intelligence in 2024? Because otherwise it has always been Wisdom. Either way, INT or WIS we can agree to disagree on, I just feel WIS at least would make the psion a bit more distinct than Wizard.</p><p></p><p></p><p>Fair. Like I just wrote--I don't think it would be a major thing, but at least it would be a difference to help separate psion from wizard.</p><p></p><p></p><p>Sadly true. I hate most of the spells in the game and in my experience at least half of the spells have never seen the light of day in any 5E game I've played in.</p></blockquote><p></p>
[QUOTE="Flights of Fancy, post: 9671653, member: 7037975"] I do. I just don't agree with it. I think you are equating far more to the manner of those mechanics when in reality, it is just the same thing: move and attack. The fact they move differently or attack differently is minor really. It is more important to your view, but not mine. Which is why I say the Fighter and Barbarian really have nothing besides those, as where the Monk and Rogue DO have extra stuff to make them feel unique. LOL of course you will, It is what we're both taking issue with. Um... thanks. [I]shrug[/I] It isn't addressing them at all. It is addressing your view that martials have the full box of crayons and psw's only have six. Which I wholeheartly disagree with because the box of crayons spellcasters get is there spells--which are far more versatile and such than what martials do: move and attack. This is why I said I think many people, not just myself, would disagree with that point of yours. However, this point is neither here nor there to the real issue--which we do agree on--that psw's only have spells and nothing else and that makes the feeling of uniqueness between them rather hard to come by. All you have is spell selection really. Did they change Insight to Intelligence in 2024? Because otherwise it has always been Wisdom. Either way, INT or WIS we can agree to disagree on, I just feel WIS at least would make the psion a bit more distinct than Wizard. Fair. Like I just wrote--I don't think it would be a major thing, but at least it would be a difference to help separate psion from wizard. Sadly true. I hate most of the spells in the game and in my experience at least half of the spells have never seen the light of day in any 5E game I've played in. [/QUOTE]
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