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*TTRPGs General
Psionics: Yea or Nay?
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<blockquote data-quote="Celebrim" data-source="post: 5242829" data-attributes="member: 4937"><p>That is not incompatible with what I said. A worker on an assembly line follows an orderly manufacturing process to produce a product which, in all likelihood he is able to take home and use. It doesn't follow that the worker knows how the product works, or understands all the steps in its manufacturing. He knows that at this stage, you wash the product with the stuff in the pink bottle. It doesn't follow that he knows why, or that he can build or even understand the operation of the intergrated circuit board he screws in with the power drill.</p><p></p><p>At this level, the worker is performing 'magic' by one common definition of the word. Magic is sometimes defined as anything which is not understood, but which seems to work.</p><p></p><p></p><p></p><p>In truly practical terms, to the extent that it has an actual impact on in game events, every thing beyond the bolded part is mere flavor. While its possible to have a game system that is truly unknowable, in as much as the factory worker not only doesn't understand the product and can't use it, but is never sure what he is going to make and the end of the assembly line is a seemingly random assortment of products (and non-products), such a system would probably never be more than a gag system suitable for chuckles in a session or two before being discarded.</p><p></p><p>In practice, whatever you may have as your cosmology level description of magic, it probably in practice doesn't match the cosmology level description you just gave. In my case, I'd just assume have a cosmology level description that actually matched the results seen by players in play.</p><p></p><p></p><p></p><p>Yes; good luck with that.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5242829, member: 4937"] That is not incompatible with what I said. A worker on an assembly line follows an orderly manufacturing process to produce a product which, in all likelihood he is able to take home and use. It doesn't follow that the worker knows how the product works, or understands all the steps in its manufacturing. He knows that at this stage, you wash the product with the stuff in the pink bottle. It doesn't follow that he knows why, or that he can build or even understand the operation of the intergrated circuit board he screws in with the power drill. At this level, the worker is performing 'magic' by one common definition of the word. Magic is sometimes defined as anything which is not understood, but which seems to work. In truly practical terms, to the extent that it has an actual impact on in game events, every thing beyond the bolded part is mere flavor. While its possible to have a game system that is truly unknowable, in as much as the factory worker not only doesn't understand the product and can't use it, but is never sure what he is going to make and the end of the assembly line is a seemingly random assortment of products (and non-products), such a system would probably never be more than a gag system suitable for chuckles in a session or two before being discarded. In practice, whatever you may have as your cosmology level description of magic, it probably in practice doesn't match the cosmology level description you just gave. In my case, I'd just assume have a cosmology level description that actually matched the results seen by players in play. Yes; good luck with that. [/QUOTE]
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