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Psionics: Yea or Nay?
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<blockquote data-quote="SkidAce" data-source="post: 5244061" data-attributes="member: 7706"><p>I disagree and have used DnD for this since we started playing it.</p><p></p><p>However I may not be articulate enough to present good counterpoints other than it worked for us.</p><p></p><p>The divide between arcane/divine/psionic and the resulting philosophies have been very integral to the growth and exploration of our settings.</p><p></p><p>I will concede that it may not be the <em>best</em> vehicle for it, but it is not incapable of it.</p><p></p><p>P.S. On your other thought about "weaponization" I agree that this has become a factor recently with the focus on combat, but would state that it was not always the case, i.e. raise dead impact on campaign, psions treated as witches (BURN THEM!), long distance teleportation effect on borders and wars between kingdoms etc.</p></blockquote><p></p>
[QUOTE="SkidAce, post: 5244061, member: 7706"] I disagree and have used DnD for this since we started playing it. However I may not be articulate enough to present good counterpoints other than it worked for us. The divide between arcane/divine/psionic and the resulting philosophies have been very integral to the growth and exploration of our settings. I will concede that it may not be the [I]best[/I] vehicle for it, but it is not incapable of it. P.S. On your other thought about "weaponization" I agree that this has become a factor recently with the focus on combat, but would state that it was not always the case, i.e. raise dead impact on campaign, psions treated as witches (BURN THEM!), long distance teleportation effect on borders and wars between kingdoms etc. [/QUOTE]
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