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<blockquote data-quote="Belphanior" data-source="post: 4081247" data-attributes="member: 12401"><p>The Ardent and Divine Mind are already pretty leader-y. They work with auras and I can see that as the Big Thing that psi would utilize for its own schtick.</p><p></p><p>So let's theorize.</p><p></p><p>The psion (controller role) would have your basic will/encounter/day powers, except his encounter powers are all auras; they last for the entire duration and you can use only one aura per encounter (see also: channel divinity). </p><p></p><p>The psion would have destructive powers.</p><p></p><p><strong>Psionic Aura:</strong> Unravel Thoughts Psion Attack 1</p><p><strong>Encounter * Psionic, Psychic</strong></p><p><strong>Special:</strong> You may use only one Psionic Aura ability per encounter.</p><p><strong>Standard Action Personal</strong></p><p><strong>Effect:</strong> aura 5; enemies that enter or start their turns in the aura take {Int modifier} psychic damage.</p><p></p><p>Ardents would have beneficial powers.</p><p></p><p><strong>Psionic Aura:</strong> Intellect Fortress Ardent Class Feature</p><p><strong>Encounter * Psionic</strong></p><p><strong>Special:</strong> You may use only one Psionic Aura ability per encounter.</p><p><strong>Standard Action Personal</strong></p><p><strong>Effect:</strong> aura 5; you and allies that enter or start their turns in the aura gain resist psychic 5 until the end of their next turn.</p><p></p><p></p><p>Or something. Just thinking out loud here.</p><p></p><p>EDIT: Soulknives seem very well suited for Followup attacks. First they stab you in the gut with their <s>Psylocke ripoff</s> manifestation of their will and then they bombarding your nervous system with overload, or erasing memories, or hijacking metabolic functions. I predict Crisis of Breath shall see a return as a soulknive Followup that essentially says:</p><p>Wis vs Will, ongoing damage 5 (save ends).</p></blockquote><p></p>
[QUOTE="Belphanior, post: 4081247, member: 12401"] The Ardent and Divine Mind are already pretty leader-y. They work with auras and I can see that as the Big Thing that psi would utilize for its own schtick. So let's theorize. The psion (controller role) would have your basic will/encounter/day powers, except his encounter powers are all auras; they last for the entire duration and you can use only one aura per encounter (see also: channel divinity). The psion would have destructive powers. [b]Psionic Aura:[/b] Unravel Thoughts Psion Attack 1 [b]Encounter * Psionic, Psychic Special:[/b] You may use only one Psionic Aura ability per encounter. [b]Standard Action Personal Effect:[/b] aura 5; enemies that enter or start their turns in the aura take {Int modifier} psychic damage. Ardents would have beneficial powers. [b]Psionic Aura:[/b] Intellect Fortress Ardent Class Feature [b]Encounter * Psionic Special:[/b] You may use only one Psionic Aura ability per encounter. [b]Standard Action Personal Effect:[/b] aura 5; you and allies that enter or start their turns in the aura gain resist psychic 5 until the end of their next turn. Or something. Just thinking out loud here. EDIT: Soulknives seem very well suited for Followup attacks. First they stab you in the gut with their [S]Psylocke ripoff[/S] manifestation of their will and then they bombarding your nervous system with overload, or erasing memories, or hijacking metabolic functions. I predict Crisis of Breath shall see a return as a soulknive Followup that essentially says: Wis vs Will, ongoing damage 5 (save ends). [/QUOTE]
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