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Psions and Psychic Warriors
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<blockquote data-quote="Nifft" data-source="post: 3078607" data-attributes="member: 6562"><p>Psions are great fun. They have some of the best utility powers in the game, and some of the most fun combat powers too. (<em>Time hop</em>, I'm looking at you.)</p><p></p><p>You will want to have a variety of powers. Here's a sample of mine, and the reasons why I took them:</p><p></p><p>Level 1</p><p>- Entangling Ectoplasm: No resist, no save, and only one PP. It's a budget power.</p><p>- Crystal Shard: No resist, no save, and reasonable single-target damage. It's my <em>magic missile</em>.</p><p>- Mindlink: I'm a Telepath. It's cool.</p><p>- Vigor: Pre-combat buff, or mid-combat life-saver.</p><p>- Detect Psionics: No Wizard in the party.</p><p></p><p>Level 2</p><p>- Energy Stun: Area attack that's doubly flexible (energy type and stun effect).</p><p>- Psi Suggestion: I'm a Telepath, and this is just an awesome power if you're creative.</p><p>- Psi Identify: No Wizard.</p><p>- Control Sound: We had a Dwarf in full plate. They're not so quiet.</p><p></p><p>Level 3</p><p>- Dispel Psionics: Duh.</p><p>- Energy Wall: Flexible battlefield control.</p><p>- Time Hop: Best. Power. Evar. I had more fun with this than any other power. "Door? Lock? Ogre? See you soon!"</p><p>- Touchsight (Blindsight 60 ft. radius): Hadn't used this, so I'm not sure how it would work out in combat. Took it for a utility sort of power.</p><p></p><p>... and that took my Telepath through level 6, which is when that campaign fell over.</p><p></p><p> -- N</p><p></p><p>EDIT: Oooh, let me tell you about my feat choices, too:</p><p></p><p>1 lev- Point-Blank Shot (for Crystal Ray and xbow)</p><p>1 hum- Boost Construct (for L3 feat)</p><p>1 psi- Psionic Body (2 hp per Psionic feat, which is all of these except point blank shot)</p><p>3 lev- Expanded Knowlege (Astral Construct)</p><p>5 psi- Psionic Meditation (recover focus quickly)</p><p>6 lev- Psionic Shot (expend focus to deal +2d6 ranged damage)</p><p></p><p></p><p>Now, the big trick with Psionic Shot is this: use it with Crystal Shard. Expend one PP and your Focus, and you have a touch attack that deals 3d6 damage (no save, no resist) for only one PP. That is what I call a good deal! Alternately, blow your wad (6 pp) for 6d6, and your focus for +2d6, for a total of 8d6 at 6th level. Not bad.</p><p></p><p>The obvious use of Psionic Shot (bow or other ranged weapon) isn't too bad either. It's nice to have a back-up plan when you're low on PP. It means that an Elf Psion is kinda cool.</p></blockquote><p></p>
[QUOTE="Nifft, post: 3078607, member: 6562"] Psions are great fun. They have some of the best utility powers in the game, and some of the most fun combat powers too. ([i]Time hop[/i], I'm looking at you.) You will want to have a variety of powers. Here's a sample of mine, and the reasons why I took them: Level 1 - Entangling Ectoplasm: No resist, no save, and only one PP. It's a budget power. - Crystal Shard: No resist, no save, and reasonable single-target damage. It's my [i]magic missile[/i]. - Mindlink: I'm a Telepath. It's cool. - Vigor: Pre-combat buff, or mid-combat life-saver. - Detect Psionics: No Wizard in the party. Level 2 - Energy Stun: Area attack that's doubly flexible (energy type and stun effect). - Psi Suggestion: I'm a Telepath, and this is just an awesome power if you're creative. - Psi Identify: No Wizard. - Control Sound: We had a Dwarf in full plate. They're not so quiet. Level 3 - Dispel Psionics: Duh. - Energy Wall: Flexible battlefield control. - Time Hop: Best. Power. Evar. I had more fun with this than any other power. "Door? Lock? Ogre? See you soon!" - Touchsight (Blindsight 60 ft. radius): Hadn't used this, so I'm not sure how it would work out in combat. Took it for a utility sort of power. ... and that took my Telepath through level 6, which is when that campaign fell over. -- N EDIT: Oooh, let me tell you about my feat choices, too: 1 lev- Point-Blank Shot (for Crystal Ray and xbow) 1 hum- Boost Construct (for L3 feat) 1 psi- Psionic Body (2 hp per Psionic feat, which is all of these except point blank shot) 3 lev- Expanded Knowlege (Astral Construct) 5 psi- Psionic Meditation (recover focus quickly) 6 lev- Psionic Shot (expend focus to deal +2d6 ranged damage) Now, the big trick with Psionic Shot is this: use it with Crystal Shard. Expend one PP and your Focus, and you have a touch attack that deals 3d6 damage (no save, no resist) for only one PP. That is what I call a good deal! Alternately, blow your wad (6 pp) for 6d6, and your focus for +2d6, for a total of 8d6 at 6th level. Not bad. The obvious use of Psionic Shot (bow or other ranged weapon) isn't too bad either. It's nice to have a back-up plan when you're low on PP. It means that an Elf Psion is kinda cool. [/QUOTE]
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