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Psychic Anomaly
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<blockquote data-quote="PrinceZane" data-source="post: 5335213" data-attributes="member: 24195"><p>No one in the group has ever played with psions before (3.5 or 4), so figured I'd give it a go. We've been playing for 2 weeks and I must say I am having fun with it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> However, there is a bit of a cloud hanging above this power. For those of you who don't have the information handy...</p><p></p><p></p><p></p><p>So a few assumptions here: 1) Since it specifies it must be summoned in an unoccupied square, it has some sort of semi-physical essence whether it be of actual mass or not (i.e. ghost). 2) It is an ally (obviously since an ally summoned it), but also threatening since it has the ability to attack and provide an optional flanking benefit.</p><p></p><p>That all said, here's the part in question... We're doing a bit of dungeon crawling and running through a lot of 1 square wide hallways. On a couple of occasions we've been able to pretty much lock down a fight by summoning the anomaly in the hallway to act as a wall while the rest of the team pummels everything with ranged attacks. It has caused a bit of frustration for the DM making these fights a lot less challenging than they could've been, but also because there was really nothing that he could do unless we were missing something. I know this by itself doesn't make the power broken or anything because outside of a 1 square hall they can walk around it - that's fine. But is there anything obvious we're missing? I didn't see any mention of stats or anything to try to dismiss/kill it and being an at-will power could effectively just lock that path down for as long as we needed be it to block off enemies or an escape route.</p><p></p><p>I've been meaning to write this up for a while and kept forgetting. Wanted to jot it down before I put it off again even though it's 7:30am and no sleep yet. Please pardon any spelling/grammar issues and I'd be happy to clarify anything I might have made confusion or left out.</p><p></p><p>Thanks for your comments</p></blockquote><p></p>
[QUOTE="PrinceZane, post: 5335213, member: 24195"] No one in the group has ever played with psions before (3.5 or 4), so figured I'd give it a go. We've been playing for 2 weeks and I must say I am having fun with it :) However, there is a bit of a cloud hanging above this power. For those of you who don't have the information handy... So a few assumptions here: 1) Since it specifies it must be summoned in an unoccupied square, it has some sort of semi-physical essence whether it be of actual mass or not (i.e. ghost). 2) It is an ally (obviously since an ally summoned it), but also threatening since it has the ability to attack and provide an optional flanking benefit. That all said, here's the part in question... We're doing a bit of dungeon crawling and running through a lot of 1 square wide hallways. On a couple of occasions we've been able to pretty much lock down a fight by summoning the anomaly in the hallway to act as a wall while the rest of the team pummels everything with ranged attacks. It has caused a bit of frustration for the DM making these fights a lot less challenging than they could've been, but also because there was really nothing that he could do unless we were missing something. I know this by itself doesn't make the power broken or anything because outside of a 1 square hall they can walk around it - that's fine. But is there anything obvious we're missing? I didn't see any mention of stats or anything to try to dismiss/kill it and being an at-will power could effectively just lock that path down for as long as we needed be it to block off enemies or an escape route. I've been meaning to write this up for a while and kept forgetting. Wanted to jot it down before I put it off again even though it's 7:30am and no sleep yet. Please pardon any spelling/grammar issues and I'd be happy to clarify anything I might have made confusion or left out. Thanks for your comments [/QUOTE]
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