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Psychic Assassin
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<blockquote data-quote="CustosObscurus" data-source="post: 2342582" data-attributes="member: 32992"><p>I just skimmed through the Expanded Handbook, and now I see what you mean, Bront. I've gone through and modified the class to fit the changes I saw. If I missed something, please tell me.</p><p></p><p>I didn't change what any of the abilities did (yet), so I'm leaving that part off. See above if you need to know what something does. For ease of scanning, I'll bold what I changed:</p><p></p><p>Psychic Assassin</p><p>Class Description</p><p>Alignment: Any non-lawful</p><p>Hit Die: d6</p><p>Starting Gold: 5d4*10 (125 gp)</p><p></p><p>Class Skills: <u><strong>Autohypnosis</strong></u>, Balance, Bluff, Climb, Disable Device, Disguise, Escape Artist, Gather Information, Hide, Intimidate, Jump, Listen, Move Silently, Open Lock, Search, Sense Motive, Sleight of Hand, Spot, Tumble, Use Magic Device, Use Psionic Device, Use Rope</p><p></p><p>Skill Points</p><p>At 1st Level: (6 + Int modifier) * 4</p><p>At Each Additional level: 6 + Int modifier</p><p></p><p>Class Features:</p><p>BAB Average</p><p>Fort Poor</p><p>Ref Good</p><p>Will Poor</p><p></p><p><u><strong>Level Power Points </strong></u></p><p>1 0</p><p>2 2</p><p>3 4</p><p>4 6</p><p>5 8</p><p>6 11</p><p>7 14</p><p>8 18</p><p>9 22</p><p>10 27</p><p>11 32</p><p>12 38</p><p>13 44</p><p>14 51</p><p>15 58</p><p>16 66</p><p>17 74</p><p>18 83</p><p>19 92</p><p>20 102</p><p></p><p><strong><u>Bonus Power Point Modifier: Charisma</u></strong></p><p></p><p><u><strong>Level Powers Known</strong></u></p><p>1 1</p><p>2 2</p><p>3 3</p><p>4 3</p><p>5 4</p><p>6 5</p><p>7 6</p><p>8 6</p><p>9 7</p><p>10 8</p><p>11 9</p><p>12 9</p><p>13 10</p><p>14 11</p><p>15 12</p><p>16 12</p><p>17 13</p><p>18 14</p><p>19 15</p><p>20 15</p><p></p><p><u><strong>Level Max Level of Powers Known</strong></u></p><p>1 1</p><p>2 1</p><p>3 1</p><p>4 1</p><p>5 1</p><p>6 2</p><p>7 2</p><p>8 2</p><p>9 2</p><p>10 2</p><p>11 3</p><p>12 3</p><p>13 3</p><p>14 3</p><p>15 3</p><p>16 4</p><p>17 4</p><p>18 4</p><p>19 4</p><p>20 4</p><p></p><p>A Psychic Assassin gains his powers from the Psychic Warrior list. </p><p></p><p></p><p></p><p></p><p></p><p>I'm thinking about 2 different special progressions. One is the original, minus the combat modes. The other has been moved around a bit after I looked at the 3.5 Soulknife.</p><p></p><p><u><strong>Original</strong></u></p><p>Level Special</p><p>1 Sharpen Blade, Sneak Attack +1d6</p><p>2 Evasion</p><p>3 Uncanny Dodge</p><p>4 Mind Blade 1d3, Sneak Attack +2d6 </p><p>5 Imbed Power</p><p>6 Improved Uncanny Dodge</p><p>7 Sneak Attack +3d6</p><p>8 Mind Blade 2d3</p><p>9 Improved Evasion</p><p>10 Sneak Attack +4d6</p><p>11 Free Draw</p><p>12 Mind Blade 3d3</p><p>13 Sneak Attack +5d6</p><p>14 Hide in Plain Sight</p><p>15 Bonus Feat</p><p>16 Mind Blade 4d3, Sneak Attack +6d6</p><p>17 Throw Mind Blade</p><p>18 Knife to the Soul</p><p>19 Sneak Attack +7d6</p><p>20 Mind Blade 5d3, Death Attack</p><p></p><p><u><strong>Version 2</strong></u></p><p>Level Special</p><p>1 Sharpen Blade, Sneak Attack +1d6</p><p>2 Evasion</p><p>3 Uncanny Dodge</p><p>4 Mind Blade 1d3, Sneak Attack +2d6 </p><p>5 Imbed Power, Throw Mind Blade</p><p>6 Improved Uncanny Dodge</p><p>7 Sneak Attack +3d6</p><p>8 Mind Blade 2d3, Free Draw</p><p>9 Improved Evasion</p><p>10 Sneak Attack +4d6</p><p>11 Bonus Feat</p><p>12 Mind Blade 3d3</p><p>13 Sneak Attack +5d6</p><p>14 Hide in Plain Sight</p><p>15 Bonus Feat</p><p>16 Mind Blade 4d3, Sneak Attack +6d6</p><p>17 Bonus Feat</p><p>18 Knife to the Soul</p><p>19 Sneak Attack +7d6</p><p>20 Mind Blade 5d3, Death Attack</p><p></p><p></p><p>Which do you think should stay?</p></blockquote><p></p>
[QUOTE="CustosObscurus, post: 2342582, member: 32992"] I just skimmed through the Expanded Handbook, and now I see what you mean, Bront. I've gone through and modified the class to fit the changes I saw. If I missed something, please tell me. I didn't change what any of the abilities did (yet), so I'm leaving that part off. See above if you need to know what something does. For ease of scanning, I'll bold what I changed: Psychic Assassin Class Description Alignment: Any non-lawful Hit Die: d6 Starting Gold: 5d4*10 (125 gp) Class Skills: [u][b]Autohypnosis[/b][/u], Balance, Bluff, Climb, Disable Device, Disguise, Escape Artist, Gather Information, Hide, Intimidate, Jump, Listen, Move Silently, Open Lock, Search, Sense Motive, Sleight of Hand, Spot, Tumble, Use Magic Device, Use Psionic Device, Use Rope Skill Points At 1st Level: (6 + Int modifier) * 4 At Each Additional level: 6 + Int modifier Class Features: BAB Average Fort Poor Ref Good Will Poor [u][b]Level Power Points [/b][/u] 1 0 2 2 3 4 4 6 5 8 6 11 7 14 8 18 9 22 10 27 11 32 12 38 13 44 14 51 15 58 16 66 17 74 18 83 19 92 20 102 [b][u]Bonus Power Point Modifier: Charisma[/u][/b] [u][b]Level Powers Known[/b][/u] 1 1 2 2 3 3 4 3 5 4 6 5 7 6 8 6 9 7 10 8 11 9 12 9 13 10 14 11 15 12 16 12 17 13 18 14 19 15 20 15 [u][b]Level Max Level of Powers Known[/b][/u] 1 1 2 1 3 1 4 1 5 1 6 2 7 2 8 2 9 2 10 2 11 3 12 3 13 3 14 3 15 3 16 4 17 4 18 4 19 4 20 4 A Psychic Assassin gains his powers from the Psychic Warrior list. I'm thinking about 2 different special progressions. One is the original, minus the combat modes. The other has been moved around a bit after I looked at the 3.5 Soulknife. [u][b]Original[/b][/u] Level Special 1 Sharpen Blade, Sneak Attack +1d6 2 Evasion 3 Uncanny Dodge 4 Mind Blade 1d3, Sneak Attack +2d6 5 Imbed Power 6 Improved Uncanny Dodge 7 Sneak Attack +3d6 8 Mind Blade 2d3 9 Improved Evasion 10 Sneak Attack +4d6 11 Free Draw 12 Mind Blade 3d3 13 Sneak Attack +5d6 14 Hide in Plain Sight 15 Bonus Feat 16 Mind Blade 4d3, Sneak Attack +6d6 17 Throw Mind Blade 18 Knife to the Soul 19 Sneak Attack +7d6 20 Mind Blade 5d3, Death Attack [u][b]Version 2[/b][/u] Level Special 1 Sharpen Blade, Sneak Attack +1d6 2 Evasion 3 Uncanny Dodge 4 Mind Blade 1d3, Sneak Attack +2d6 5 Imbed Power, Throw Mind Blade 6 Improved Uncanny Dodge 7 Sneak Attack +3d6 8 Mind Blade 2d3, Free Draw 9 Improved Evasion 10 Sneak Attack +4d6 11 Bonus Feat 12 Mind Blade 3d3 13 Sneak Attack +5d6 14 Hide in Plain Sight 15 Bonus Feat 16 Mind Blade 4d3, Sneak Attack +6d6 17 Bonus Feat 18 Knife to the Soul 19 Sneak Attack +7d6 20 Mind Blade 5d3, Death Attack Which do you think should stay? [/QUOTE]
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