Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Psychic Warrior... Easy to make super powerful?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zadam" data-source="post: 2139801" data-attributes="member: 30468"><p>I haven't really had much experience with Psionics in 3E, and was mucking around with creating a 5th level Psychic Warrior. I liked the sound of "Claws of the Beast" so I thought I would go for a Psychic Warrior who doesn't carry weapons, but instead uses his Psychic Claws. I figured 2 attacks with 1d4 damage wasn't overpowered at all...</p><p> </p><p>Then I started playing with combinations of Feats and Psionic skills designed to max out the power of this guys Claws.</p><p> </p><p>To cut a long story short, I have a character now who has the Feats: Combat Manifestation, Psionic Body, Narrow Mind, Rapid Metabolism, Speed of Thought, Psionic Fist.</p><p> </p><p>Psionic Body at this stage already gives him +12 HP!</p><p> </p><p>He has the powers: Claws of the Beast, Painful Strike, Animal Affinity, Body Adjustment, Expansion.</p><p> </p><p>Basically, if he uses his skills prior to combat like this:</p><p> </p><p>Claws with 5 PSP's spent (to increase Claw damage)</p><p>Psionic Fist for each Claw</p><p>Animal Affinity for +4 STR</p><p>Expansion for 3 PSP's to increase duration</p><p>Painful Strike</p><p> </p><p>This leaves him with just enough PSP's to cast Body Adjustment once.</p><p> </p><p>His STR goes from 14->20</p><p>His Claws damage goes up to 2d6 EACH</p><p>Each Claw does an additional 2d6 damage for the first hit from Psionic Fist</p><p>Each Claw does an additional 1d6 damage for 5 rounds from Painful Strike</p><p>His attack goes from +5 to +7</p><p>His added damage from STR goes from +2 to +5.</p><p>His AC does drop by 2 however (the only penalty).</p><p> </p><p>So basically in the first round he does 2 attacks at +7, each one does 5d6+5</p><p>For the next 4 rounds, each claw does 3d6+5 damage</p><p>After that, each claw does 2d6+5 damage</p><p> </p><p>If things go badly (and I somehow don't see how they could), he can escape with his faster movement, and also heal himself for 1d12 damage. He will also regain 5HP each day naturally even without rest.</p><p> </p><p>Anyone else think that is pretty darn powerful? Perhaps this character would make a good villain to scare the pants off my players? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zadam, post: 2139801, member: 30468"] I haven't really had much experience with Psionics in 3E, and was mucking around with creating a 5th level Psychic Warrior. I liked the sound of "Claws of the Beast" so I thought I would go for a Psychic Warrior who doesn't carry weapons, but instead uses his Psychic Claws. I figured 2 attacks with 1d4 damage wasn't overpowered at all... Then I started playing with combinations of Feats and Psionic skills designed to max out the power of this guys Claws. To cut a long story short, I have a character now who has the Feats: Combat Manifestation, Psionic Body, Narrow Mind, Rapid Metabolism, Speed of Thought, Psionic Fist. Psionic Body at this stage already gives him +12 HP! He has the powers: Claws of the Beast, Painful Strike, Animal Affinity, Body Adjustment, Expansion. Basically, if he uses his skills prior to combat like this: Claws with 5 PSP's spent (to increase Claw damage) Psionic Fist for each Claw Animal Affinity for +4 STR Expansion for 3 PSP's to increase duration Painful Strike This leaves him with just enough PSP's to cast Body Adjustment once. His STR goes from 14->20 His Claws damage goes up to 2d6 EACH Each Claw does an additional 2d6 damage for the first hit from Psionic Fist Each Claw does an additional 1d6 damage for 5 rounds from Painful Strike His attack goes from +5 to +7 His added damage from STR goes from +2 to +5. His AC does drop by 2 however (the only penalty). So basically in the first round he does 2 attacks at +7, each one does 5d6+5 For the next 4 rounds, each claw does 3d6+5 damage After that, each claw does 2d6+5 damage If things go badly (and I somehow don't see how they could), he can escape with his faster movement, and also heal himself for 1d12 damage. He will also regain 5HP each day naturally even without rest. Anyone else think that is pretty darn powerful? Perhaps this character would make a good villain to scare the pants off my players? :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Psychic Warrior... Easy to make super powerful?
Top