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General Tabletop Discussion
*TTRPGs General
Psychic Warrior in Scarred Lands? Ideas?
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<blockquote data-quote="Valen" data-source="post: 357762" data-attributes="member: 4394"><p>I just started a Scarred Lands game today. The players made up characters and one of them decided he wanted to play a psychic warrior and a half-orc one at that. I agreed, because I am interested in learning more about psionics and this gives me an excuse to give the book more than just the cursory skimming that I gave it earlier. I am still waiting for my copy of RRII, but from what I understand, there are essentially 3 axioms that RRII has to say about psionics. 1) Psionics are different, 2) Psionics can cause fatigue, and 3) Psionics have only ever been used by Slarecians.</p><p></p><p>If the above axioms are correct, then I have three dilemmas:</p><p></p><p>1. How does a half-orc get psionic powers? Could the gods or titans have prevented his birth? What will they do now that he has been born and has been manifesting powers (the character is 3rd level)? I assume that generally people will treat any psionic user as an unnatural aberation. Some may even try to kill him as soon as they learn what he is. Any ideas?</p><p></p><p>2. Since psionics is different, what kind of threat can I throw at the character? If Slarecians are the only psionic threat (and they are "dead"), what else can I use that still has a Scarred Lands feel? Any thoughts on adapting existing psionic creatures for the Scarred Lands?</p><p></p><p>3. Finally, the psychic warrior thought that the fatigue penalty in RRII was too harsh. I am leaning towards keeping it as it adds flavor and may abate the above issues somewhat. Any thoughts?</p><p></p><p>I know that there are Scarred Lands fans out there that are just brimming with ideas. I'd love to hear them!</p></blockquote><p></p>
[QUOTE="Valen, post: 357762, member: 4394"] I just started a Scarred Lands game today. The players made up characters and one of them decided he wanted to play a psychic warrior and a half-orc one at that. I agreed, because I am interested in learning more about psionics and this gives me an excuse to give the book more than just the cursory skimming that I gave it earlier. I am still waiting for my copy of RRII, but from what I understand, there are essentially 3 axioms that RRII has to say about psionics. 1) Psionics are different, 2) Psionics can cause fatigue, and 3) Psionics have only ever been used by Slarecians. If the above axioms are correct, then I have three dilemmas: 1. How does a half-orc get psionic powers? Could the gods or titans have prevented his birth? What will they do now that he has been born and has been manifesting powers (the character is 3rd level)? I assume that generally people will treat any psionic user as an unnatural aberation. Some may even try to kill him as soon as they learn what he is. Any ideas? 2. Since psionics is different, what kind of threat can I throw at the character? If Slarecians are the only psionic threat (and they are "dead"), what else can I use that still has a Scarred Lands feel? Any thoughts on adapting existing psionic creatures for the Scarred Lands? 3. Finally, the psychic warrior thought that the fatigue penalty in RRII was too harsh. I am leaning towards keeping it as it adds flavor and may abate the above issues somewhat. Any thoughts? I know that there are Scarred Lands fans out there that are just brimming with ideas. I'd love to hear them! [/QUOTE]
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