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Psychic Warrior in Scarred Lands? Ideas?
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<blockquote data-quote="Valen" data-source="post: 372851" data-attributes="member: 4394"><p>Thanks for all of the help. I've decided to keep psionics exactly as presented in RR II. </p><p></p><p>The half-orc psychic warrior in the party received his powers when a mumbling wizard wandered into the tribe, speaking some unintelligible gibberish (the Slarecian language virus). Soon everyone was speaking it making them completely helpless when a band of Sutak nearly wiped all of the tribe out. The half-orc recovered from the disease a few days later. He was now alone and had amazing mental abilities.</p><p></p><p>Years later (Today), he and a Charduni cleric encountered a caravan in the Ukradan traveling under the banner of Calastia towards Dunahnae. They noticed that the leader of the caravan had an unusual shadow. They helped "save" the caravan from some thieves (the captain muttered something about "being vigilant" and protecting a "muse"). To show his appreciation, the captain allowed the two party members to remain in the camp, where they woke up weakened the next morning, one with some memories missing. The next night, the party, still in the camp, was attacked again, only this time the shadow grafted itself to the psychic warrior. With the help of the cleric, the psychic warrior had a light source that extended beyond thirty feet, preventing the Slarecian shadowman that had grafted itself onto the psychic warrior reaching the darkness or anyone else. As the psychic warrior and Charduni attacked the shadowman, the psychic warrior heard a voice in his head. One of an ancient language that he had only heard one other time, long ago. The same gibberish language he had heard before his tribe was killed. "Let me go if you want to live." said the voice. </p><p></p><p>You should have seen the player's face. He looked like he was hit by a train. Heheheh. Thanks again, everyone.</p></blockquote><p></p>
[QUOTE="Valen, post: 372851, member: 4394"] Thanks for all of the help. I've decided to keep psionics exactly as presented in RR II. The half-orc psychic warrior in the party received his powers when a mumbling wizard wandered into the tribe, speaking some unintelligible gibberish (the Slarecian language virus). Soon everyone was speaking it making them completely helpless when a band of Sutak nearly wiped all of the tribe out. The half-orc recovered from the disease a few days later. He was now alone and had amazing mental abilities. Years later (Today), he and a Charduni cleric encountered a caravan in the Ukradan traveling under the banner of Calastia towards Dunahnae. They noticed that the leader of the caravan had an unusual shadow. They helped "save" the caravan from some thieves (the captain muttered something about "being vigilant" and protecting a "muse"). To show his appreciation, the captain allowed the two party members to remain in the camp, where they woke up weakened the next morning, one with some memories missing. The next night, the party, still in the camp, was attacked again, only this time the shadow grafted itself to the psychic warrior. With the help of the cleric, the psychic warrior had a light source that extended beyond thirty feet, preventing the Slarecian shadowman that had grafted itself onto the psychic warrior reaching the darkness or anyone else. As the psychic warrior and Charduni attacked the shadowman, the psychic warrior heard a voice in his head. One of an ancient language that he had only heard one other time, long ago. The same gibberish language he had heard before his tribe was killed. "Let me go if you want to live." said the voice. You should have seen the player's face. He looked like he was hit by a train. Heheheh. Thanks again, everyone. [/QUOTE]
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Psychic Warrior in Scarred Lands? Ideas?
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