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psychic warrior - the killing machine
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<blockquote data-quote="Destil" data-source="post: 942462" data-attributes="member: 1980"><p>This is a modification on a PC I made for one of my players for a recent planescape game:</p><p>Gaul</p><p>Githzeri Psychic Warrior / Monk (11/1,+2 ECL)</p><p></p><p>Str 22 <strong>+6</strong>(+4 enhancement) </p><p>Dex 32 <strong>+11</strong> (+6 enhancement) </p><p>Con 12 <strong>+1</strong></p><p>Int 13 <strong>+1</strong></p><p>Wis 18 <strong>+4</strong> (+2 enhancement) </p><p>Cha 11 <strong>+0</strong></p><p>Power Resistance 17</p><p></p><p>70 HP: 12d8 + 12</p><p>AC 31 (31 touch, 20 flat footed): 10 + 4 (force, armor) + 11 (Dex) + 4 (Wis) +2 (deflection)</p><p></p><p>Fort +12: +1 Con +2 Resistance +9 Base</p><p>Reflex +18 (&evasion): +11 Dex +2 Resistance +5 Base</p><p>Will +11: +4 Wis +2 Resistance +5 Base</p><p></p><p>Move : 40' (1pp), 30'</p><p></p><p></p><p><strong>Feats</strong></p><p>Githzeri Bonus - Inertial Armor</p><p>1st- Rapid Shot</p><p>3rd- Weapon Finese (Unarmed Strike)</p><p>6th- Weapon Focus (Unarmed Strike)</p><p>9th- Rapid Shot</p><p>12th- Psionic Shot</p><p>PsW 1- Psionic Fist</p><p>PsW 2- Power Attack</p><p>Psw 5- Speed of Thought</p><p>PsW 6- Weapon Spec (Unarmed Strike)</p><p>PsW 8- Unavoidable Strike</p><p>Psw 11- Improved Critical (Unarmed Strike)</p><p></p><p><strong>Psionics: 40 pp/day</strong></p><p>Githzeri Powers (16th manifester level)</p><p>Combat Presence (3/day)</p><p>Far Punch (3/day)</p><p>Feather Fall (3/day)</p><p>Plane Shift (1/day) </p><p></p><p>Psychic Warrior Powers (11th Manifester Level)</p><p>0th (13 free manifistations/day)</p><p>Burst</p><p>Talons</p><p>Valor</p><p></p><p>1st (1pp)</p><p>Combat Precognation</p><p>Skate</p><p>Vigor</p><p></p><p>2nd (3pp)</p><p>Body Equalibrium</p><p>Claws of the Bear</p><p>Vigilance</p><p></p><p>3rd (5 pp)</p><p>Claws of the Vampire</p><p>Improved Biofeedback</p><p>Metaphysical Body</p><p></p><p>5th (7pp)</p><p>Disolving Touch</p><p></p><p><strong>Skills (16 Mnk, 36 PsW)</strong></p><p>Hide +30 (4 ranks +15 skin +11 dex )</p><p>Move Silent +25 (4 ranks +10 boots +11 dex)</p><p>Concentration +17 (15 ranks +2 Con)</p><p>Swim +17 (15 ranks + 6 Str -3 Weight)</p><p>Tumble + 25 (14 ranks + 11 Dex)</p><p></p><p><strong>Equipment</strong></p><p>Peraphat of Wisdom +2</p><p>Golves of Dextarity +6</p><p>Ring of Protection +2</p><p>Belt of Giant Strength +4</p><p>Boots of Elvenkind</p><p>Cloak of Resiatnce +2</p><p>Bag of Holding</p><p>Skin of the Chamalion</p><p>Charged Longbow +3 (mighty Compisit +4), </p><p></p><p><strong>Daily Prep</strong></p><p>1pp- Combat Precognation (11 hours)</p><p>3pp- Claws of the Bear (11 hours)</p><p>5pp- Claws of the Vampire (11 hours)</p><p>5pp- Improved Biofeedback (11 hours)</p><p>5pp- Metaphysical Body (11 hours)</p><p>19 pp (21 remaining)</p><p></p><p><strong>Attack BAB +8/+3</strong> </p><p>Claw +24: 1d12+9 slashing, +1d8 healing, 19-20x2 crit</p><p>Longbow +24: 1d8 +7+1d4, 20x3 Crit, 120' </p><p></p><p><strong>Full Attack</strong></p><p>(flurry of blows) Claws +26/+26/+21: 1d12+9 slashing, +1d8 healing, 19-20x2 crit</p><p>Longbow +22/+22/+17: 1d8 +7+1d4, 20x3 Crit, 120' </p><p></p><p>Gaul is a versitle PC with lots of mobility & flexible combat abilities. One thing that may be a problem is I'm not sure if using flurry of blows with psionic claws is accualy legal, may be a house rule of mine (likewise allowing feats for unarmed strike benifit claws, though thoes you can simply change to claw if your DM dosn't allow it).</p></blockquote><p></p>
[QUOTE="Destil, post: 942462, member: 1980"] This is a modification on a PC I made for one of my players for a recent planescape game: Gaul Githzeri Psychic Warrior / Monk (11/1,+2 ECL) Str 22 [b]+6[/b](+4 enhancement) Dex 32 [b]+11[/b] (+6 enhancement) Con 12 [b]+1[/b] Int 13 [b]+1[/b] Wis 18 [b]+4[/b] (+2 enhancement) Cha 11 [b]+0[/b] Power Resistance 17 70 HP: 12d8 + 12 AC 31 (31 touch, 20 flat footed): 10 + 4 (force, armor) + 11 (Dex) + 4 (Wis) +2 (deflection) Fort +12: +1 Con +2 Resistance +9 Base Reflex +18 (&evasion): +11 Dex +2 Resistance +5 Base Will +11: +4 Wis +2 Resistance +5 Base Move : 40' (1pp), 30' [b]Feats[/b] Githzeri Bonus - Inertial Armor 1st- Rapid Shot 3rd- Weapon Finese (Unarmed Strike) 6th- Weapon Focus (Unarmed Strike) 9th- Rapid Shot 12th- Psionic Shot PsW 1- Psionic Fist PsW 2- Power Attack Psw 5- Speed of Thought PsW 6- Weapon Spec (Unarmed Strike) PsW 8- Unavoidable Strike Psw 11- Improved Critical (Unarmed Strike) [b]Psionics: 40 pp/day[/b] Githzeri Powers (16th manifester level) Combat Presence (3/day) Far Punch (3/day) Feather Fall (3/day) Plane Shift (1/day) Psychic Warrior Powers (11th Manifester Level) 0th (13 free manifistations/day) Burst Talons Valor 1st (1pp) Combat Precognation Skate Vigor 2nd (3pp) Body Equalibrium Claws of the Bear Vigilance 3rd (5 pp) Claws of the Vampire Improved Biofeedback Metaphysical Body 5th (7pp) Disolving Touch [b]Skills (16 Mnk, 36 PsW)[/b] Hide +30 (4 ranks +15 skin +11 dex ) Move Silent +25 (4 ranks +10 boots +11 dex) Concentration +17 (15 ranks +2 Con) Swim +17 (15 ranks + 6 Str -3 Weight) Tumble + 25 (14 ranks + 11 Dex) [b]Equipment[/b] Peraphat of Wisdom +2 Golves of Dextarity +6 Ring of Protection +2 Belt of Giant Strength +4 Boots of Elvenkind Cloak of Resiatnce +2 Bag of Holding Skin of the Chamalion Charged Longbow +3 (mighty Compisit +4), [b]Daily Prep[/b] 1pp- Combat Precognation (11 hours) 3pp- Claws of the Bear (11 hours) 5pp- Claws of the Vampire (11 hours) 5pp- Improved Biofeedback (11 hours) 5pp- Metaphysical Body (11 hours) 19 pp (21 remaining) [b]Attack BAB +8/+3[/b] Claw +24: 1d12+9 slashing, +1d8 healing, 19-20x2 crit Longbow +24: 1d8 +7+1d4, 20x3 Crit, 120' [b]Full Attack[/b] (flurry of blows) Claws +26/+26/+21: 1d12+9 slashing, +1d8 healing, 19-20x2 crit Longbow +22/+22/+17: 1d8 +7+1d4, 20x3 Crit, 120' Gaul is a versitle PC with lots of mobility & flexible combat abilities. One thing that may be a problem is I'm not sure if using flurry of blows with psionic claws is accualy legal, may be a house rule of mine (likewise allowing feats for unarmed strike benifit claws, though thoes you can simply change to claw if your DM dosn't allow it). [/QUOTE]
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psychic warrior - the killing machine
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