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Psychic Warrior vs. Fighter
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<blockquote data-quote="Thanee" data-source="post: 1702152" data-attributes="member: 478"><p>Yes, because it violates the core rules, since Quicken cannot be applied spontaneously.</p><p></p><p>It would be fine, if it worked the same (either) way for both, but it doesn't.</p><p></p><p>Some people claim, that it's no problem to simply allow a spontaneous caster to use Quicken freely, that might be, altho I think it will make a considerable difference, but can't say, that I have tried it.</p><p></p><p>My problem is mainly, that they - for no reason - make rules, that just do not follow the guidelines presented in the 3.5 core rules.</p><p></p><p>And Schism is just plain broken. Not as bad as 3.0 Haste, mind you, but bad enough.</p><p></p><p>Just look at the above examples of the Psychic Warrior. It's similar to the Cleric... the only real hindrance is the time needed to buff. If that is removed (at least to that degree), it becomes a lot more powerful, than it should be.</p><p></p><p>Schism and Quicken are the core of this problem, not the buffs, which are fine by themselves, since they do not have superlong durations anymore as in 3.0 and you need to "waste" actions on getting them up. That's the advantage of the Fighter, that he never has to waste such actions to be fully effective all day long. Taking that away considerably weakens them (meant as an opportunity cost, if you know what I mean).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1702152, member: 478"] Yes, because it violates the core rules, since Quicken cannot be applied spontaneously. It would be fine, if it worked the same (either) way for both, but it doesn't. Some people claim, that it's no problem to simply allow a spontaneous caster to use Quicken freely, that might be, altho I think it will make a considerable difference, but can't say, that I have tried it. My problem is mainly, that they - for no reason - make rules, that just do not follow the guidelines presented in the 3.5 core rules. And Schism is just plain broken. Not as bad as 3.0 Haste, mind you, but bad enough. Just look at the above examples of the Psychic Warrior. It's similar to the Cleric... the only real hindrance is the time needed to buff. If that is removed (at least to that degree), it becomes a lot more powerful, than it should be. Schism and Quicken are the core of this problem, not the buffs, which are fine by themselves, since they do not have superlong durations anymore as in 3.0 and you need to "waste" actions on getting them up. That's the advantage of the Fighter, that he never has to waste such actions to be fully effective all day long. Taking that away considerably weakens them (meant as an opportunity cost, if you know what I mean). Bye Thanee [/QUOTE]
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Psychic Warrior vs. Fighter
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