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Psychic Warrior vs. Fighter
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<blockquote data-quote="Scion" data-source="post: 1703765" data-attributes="member: 5777"><p>Broken can mean different things to different people. But with only a slight difference in interpretation (when the extra action comes into play) the spell goes from being troublesome to being benign. As I have been playing that way since just before 3rd came out and have seen no problem with haste then my opinion is that it is fine. Yours is that it isnt. But since you kept on saying it then I felt compelled to keep saying the opposite.</p><p></p><p>Fighters are obsolete already. Simply by not being made into a class that is far enough away from an npc class to matter. They get a lot of fighter feats that is true, but feats dont scale properly to keep the fighter up and running. Springboard for other classes, sure. Useful class in its own right? not even close.</p><p></p><p>That is the problem here. There is a comparison being done between the psychic warrior and a useless class. If the psychic warrior comes up being close in overall power to the fighter then that is a definate sign that the psychic warrior needs a big boost in power.</p><p></p><p>The psychic warrior is behind in BAB and hp, the first is a very big hit. Being behind by this major constant source of power is why they get all of the other powers. However, with the very short durations and low pp total for the psychic warrior they are in trouble. Giving them a few very short term buffs in trade for what they lost is a significant hit.</p><p></p><p>You said before that you dont like any ways to put up more buffs at once and since you said nothing before about the buffs themselves then the only interpretation to make with that information is that you simply dont like buffing. If that isnt the case fine, but even changing the duration of the anibuffs to 10min/level doesnt fix the base problem. Especially with so many powers having such a short duration to begin with.</p><p></p><p>If the psychic warrior needs at least 3 different powers up just to compete with an underpowered class then something is wrong. Fighters are incredibly inferior. Not because of haste, or because casters are strong, but simply because of how they are designed. They need more skill points, feat trees designed for them, and a few other things. At that point they would be worthwhile.</p><p></p><p>So, since the psychic warrior is vastly inferior without buffing and buffing isnt always incredibly useful and even when fully buffed they just arent that much better than a fighter then the psychic warrior also needs a bit of help.</p><p></p><p>Taking away basic helping points only further hurts them. They do not need the extra pain.</p><p></p><p>While I havent seen the new psychic warrior in action (and so it may have some interesting tricks that help flesh it out better) I have seen the fighter in action for years. They suck. Horribly. Even more than the 3.0 bard.</p><p></p><p>If the psychic warrior doesnt win this competition for which would be a better character to play then it is very, very sad.</p></blockquote><p></p>
[QUOTE="Scion, post: 1703765, member: 5777"] Broken can mean different things to different people. But with only a slight difference in interpretation (when the extra action comes into play) the spell goes from being troublesome to being benign. As I have been playing that way since just before 3rd came out and have seen no problem with haste then my opinion is that it is fine. Yours is that it isnt. But since you kept on saying it then I felt compelled to keep saying the opposite. Fighters are obsolete already. Simply by not being made into a class that is far enough away from an npc class to matter. They get a lot of fighter feats that is true, but feats dont scale properly to keep the fighter up and running. Springboard for other classes, sure. Useful class in its own right? not even close. That is the problem here. There is a comparison being done between the psychic warrior and a useless class. If the psychic warrior comes up being close in overall power to the fighter then that is a definate sign that the psychic warrior needs a big boost in power. The psychic warrior is behind in BAB and hp, the first is a very big hit. Being behind by this major constant source of power is why they get all of the other powers. However, with the very short durations and low pp total for the psychic warrior they are in trouble. Giving them a few very short term buffs in trade for what they lost is a significant hit. You said before that you dont like any ways to put up more buffs at once and since you said nothing before about the buffs themselves then the only interpretation to make with that information is that you simply dont like buffing. If that isnt the case fine, but even changing the duration of the anibuffs to 10min/level doesnt fix the base problem. Especially with so many powers having such a short duration to begin with. If the psychic warrior needs at least 3 different powers up just to compete with an underpowered class then something is wrong. Fighters are incredibly inferior. Not because of haste, or because casters are strong, but simply because of how they are designed. They need more skill points, feat trees designed for them, and a few other things. At that point they would be worthwhile. So, since the psychic warrior is vastly inferior without buffing and buffing isnt always incredibly useful and even when fully buffed they just arent that much better than a fighter then the psychic warrior also needs a bit of help. Taking away basic helping points only further hurts them. They do not need the extra pain. While I havent seen the new psychic warrior in action (and so it may have some interesting tricks that help flesh it out better) I have seen the fighter in action for years. They suck. Horribly. Even more than the 3.0 bard. If the psychic warrior doesnt win this competition for which would be a better character to play then it is very, very sad. [/QUOTE]
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