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*Pathfinder & Starfinder
Psychic Warrior vs. Fighter
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<blockquote data-quote="Snow Savant" data-source="post: 1705487" data-attributes="member: 3755"><p>While I have not posted much on the EnWorld boards, I have on the WotC Character Optimization boards, where am I a consistent regular and multi-year contributor to the C.O. Forum (used to be called the Min/Max Boards).</p><p></p><p>I highly recommend those of you who are ardent supporters of the Fighter-20 archetype to come state your claims over at the C.O. Forum. While you are at it, try the same statements over at the WotC Classes Forum as well. The responses you get back from the hard-core cadre of numbers crunchers, min/max savants, and combinatorial mechanics experts will help you see tangible reasons why Fighter-20 is in the same ballpark with Monk-20 for the weakest and most mechanically ineffective 3.5 PHB core class.</p><p></p><p>While I neither know Scion or Thanee, Scion's points hold a heck of a lot more water. And I don't see many flaws in his arguments in stating PsyWarr-20 is mechanically superior to Fighter-20.</p><p></p><p>Keep in mind, I'm the originator of some pretty top tier Fighter-20 builds over the 3.0/3.5 years (the "Gatling Chain Tripper", etc.). But they are all extremely focused and meticulously min/maxed Fighter-20 builds that use a boatload of feats and alternative weapon types that are mentioned in the various WotC D&D sourcebooks (again 3.0/3.5) such as the Fighter-friendly Miniature's Handbook and Complete Warrior books.</p><p></p><p>And honestly ... even with those min/maxed builds, I'd still much rather have a min/maxed PsyWarr-20 build for an average 3-4 combat encounters a day than the Fighter-20. The Fighter-20 is the only character archetype in the traditional Iconic-4 party configuration that is completely unneccessary. Especially considering the way that highly optimized Druids and Clerics can surpass that role in a significant number of circumstances.</p><p></p><p>In summation, if highly optimized and min/maxed game play does not interest you (or your DM), my statements won't mean much to you. If they *do* interest you ... and comparative game mechanics is important to the way you analyze and gauge game play, I strongly suggest you visit the forums I mentioned to get some more detailed game analytics to help you see the truth about the Fighter-20.</p><p></p><p>Happy Gaming!</p><p></p><p>XO,</p><p>Snow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Snow Savant, post: 1705487, member: 3755"] While I have not posted much on the EnWorld boards, I have on the WotC Character Optimization boards, where am I a consistent regular and multi-year contributor to the C.O. Forum (used to be called the Min/Max Boards). I highly recommend those of you who are ardent supporters of the Fighter-20 archetype to come state your claims over at the C.O. Forum. While you are at it, try the same statements over at the WotC Classes Forum as well. The responses you get back from the hard-core cadre of numbers crunchers, min/max savants, and combinatorial mechanics experts will help you see tangible reasons why Fighter-20 is in the same ballpark with Monk-20 for the weakest and most mechanically ineffective 3.5 PHB core class. While I neither know Scion or Thanee, Scion's points hold a heck of a lot more water. And I don't see many flaws in his arguments in stating PsyWarr-20 is mechanically superior to Fighter-20. Keep in mind, I'm the originator of some pretty top tier Fighter-20 builds over the 3.0/3.5 years (the "Gatling Chain Tripper", etc.). But they are all extremely focused and meticulously min/maxed Fighter-20 builds that use a boatload of feats and alternative weapon types that are mentioned in the various WotC D&D sourcebooks (again 3.0/3.5) such as the Fighter-friendly Miniature's Handbook and Complete Warrior books. And honestly ... even with those min/maxed builds, I'd still much rather have a min/maxed PsyWarr-20 build for an average 3-4 combat encounters a day than the Fighter-20. The Fighter-20 is the only character archetype in the traditional Iconic-4 party configuration that is completely unneccessary. Especially considering the way that highly optimized Druids and Clerics can surpass that role in a significant number of circumstances. In summation, if highly optimized and min/maxed game play does not interest you (or your DM), my statements won't mean much to you. If they *do* interest you ... and comparative game mechanics is important to the way you analyze and gauge game play, I strongly suggest you visit the forums I mentioned to get some more detailed game analytics to help you see the truth about the Fighter-20. Happy Gaming! XO, Snow ;) [/QUOTE]
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