Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Story Hour
Ptolus: Midwood - "The Dark Waters of Moss Pond"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3266130" data-attributes="member: 11760"><p>"If it's just a normal bear that's made this place its home, then we're gonna leave it be," Emus says. "But with all of these skeletons and shadow birdies running around, you also gotta be prepared for the possibility that it ain't right in the head. If that's the way it is, we really don't want it runnin' around these woods makin' this place even more dangerous."</p><p></p><p>Hazel gives Emus a tight smile and a nod, then follows the gnome and dwarf toward the final chamber. </p><p></p><p>The trio troop quietly through the cold corridors.</p><p></p><p>Hazel lags behind a bit at the stairs to keep the light from reaching the bear's tunnel, and listens intently for any sign that the creature is waking.</p><p></p><p>In the previous room, Renraw's head is now flat on the hard stone floor.</p><p></p><p>"So, the rest of us are going to stay in this room, is that right? And wait for the three of them to be killed by the bear and for our exit to be blocked? So we can all be ripped to bits and digested like so much carrion? Do I have that correct, then? Just checking."</p><p></p><p>He rubs his temples with his thumb and forefinger.</p><p></p><p>"But if we DO decide -- for whatever reason -- that ISN'T what we want to do, shouldn't we do as we did with the skeleton swords and helmets and move the mirrors downstairs? Anyone want to get started on that? I can't help this time. Pity. And if I could get a hand getting myself down the stairs, that would be great. Any takers? We should probably get moving."</p><p></p><p>Seeing no one leaping forward with absolute enthusiasm to aid Renraw, Ragglus sighs, slings his shield onto his back, and gently yanks the wizard up by the collar.</p><p></p><p>"B'ready t'be dropped like a bag o'dung at th'first sign a'trouble."</p><p></p><p>"Oh, sure. Now that the 'bang, bang' fellow has gone, now we move the mirrors," Emmerson sighs. "Need a hand here, to carry the other end."</p><p></p><p>"No point moving 'em downstairs just yet," Bufer says, as Ragglus hoists Renraw up on his shoulder. "After all, if we do find some clue to their use in that room, and we decide we want to test it out, we'd just have to haul 'em back up again, right?"</p><p></p><p>Bufer glances in the direction in which Tosh and the others departed.</p><p></p><p>"Besides," he says, "I do believe I feel a very stupid plan coming on."</p><p></p><p>"All I mean to say is," Renraw begins, before scrunching up his face and giggling in fits, "Good God, Chaplin, is that your armpit making that odor? I mean, thank you for helping me up, but come on!</p><p></p><p>"We can leave the mirrors here. I have no problem with that notion. Would it have killed you, Ragglus, to sprinkle on some talc or something? We can always come back for the silver if need be. But right now, the group of us in this room, we're just human jerky waiting to happen. Think of it, the bear creature tears through the three of them up the other stairs, and then comes for us up here and blocks the exit. We need to, ugh, the stench! We need to find ourselves in BETWEEN bear and exit. Someone else see reason, here, please! And find me a nose plug when you do."</p><p></p><p>Ragglus lets go, dropping Renraw to the ground.</p><p></p><p>"Oops."</p><p></p><p>Bufer winces in spite of himself as Renraw hits the ground, then shakes his head and addresses the others.</p><p></p><p>"Kem's got a point: we're cornered if we stay here. But this is where Tosh, Emus and Hazel are expecting us to be when they return. And I'm pretty sure Tosh can move quietly enough not to attract attention, as long as the others keep quiet. I reckon we ought to stay, at least 'til they get back."</p><p></p><p>Bufer walks over to the fallen Renraw, and gets down on one knee to speak to him.</p><p></p><p>"Kem," he says quietly, "Forget about the 'sir' stuff. Just promise me you'll think before you act, all right? If I heal you now, I can't heal anyone else later if something you do, something you touch, brings ruination down on the group. And that could mean somebody dies. I don't want anyone's death on my conscience, and I'm sure you don't either. So can you do that for me?"</p><p></p><p>Renraw vigorously tries to rub the newly acquired pain out of his tailbone. The jolt from the drop has snapped him out of whatever bizarre state of euphoria he was in. Or perhaps its because he's been released from Ragglus' musk. His face is a mask of frustration.</p><p></p><p>"I see what this is. You tried before to strong-arm me before, but I didn't oblige. And now it's time to talk to me as you would a child. This despite the fact that I'm the only one in this hole with the sense to fully appreciate our situation. That bear could come up those stairs at any second, and yet you would sit here with your miniature thumb up your miniature arse. Before today's events, I would have left the decision to heal me to your best judgment. But now I know what a grave error that would be." Renraw wills himself to his shaky feet. "Save your healing for someone who needs it, gnome. We'd better get downstairs. And, oh, I see you've decided to listen to me about the mirrors, as well. Wise decision."</p><p></p><p>Renraw makes his way with the group down into the room with the columns, using the wall for support the whole way.</p><p></p><p>"Think for a moment, people, difficult as it may be," Tock snaps. "Moving the mirrors to the room with the columns makes sense. We can put them in any of the rooms at that point."</p><p></p><p>Bufer shrugs.</p><p></p><p>"All right, good point. Let's shut the mirrors up inside their cases first, though, so nothing gets broken."</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3266130, member: 11760"] "If it's just a normal bear that's made this place its home, then we're gonna leave it be," Emus says. "But with all of these skeletons and shadow birdies running around, you also gotta be prepared for the possibility that it ain't right in the head. If that's the way it is, we really don't want it runnin' around these woods makin' this place even more dangerous." Hazel gives Emus a tight smile and a nod, then follows the gnome and dwarf toward the final chamber. The trio troop quietly through the cold corridors. Hazel lags behind a bit at the stairs to keep the light from reaching the bear's tunnel, and listens intently for any sign that the creature is waking. In the previous room, Renraw's head is now flat on the hard stone floor. "So, the rest of us are going to stay in this room, is that right? And wait for the three of them to be killed by the bear and for our exit to be blocked? So we can all be ripped to bits and digested like so much carrion? Do I have that correct, then? Just checking." He rubs his temples with his thumb and forefinger. "But if we DO decide -- for whatever reason -- that ISN'T what we want to do, shouldn't we do as we did with the skeleton swords and helmets and move the mirrors downstairs? Anyone want to get started on that? I can't help this time. Pity. And if I could get a hand getting myself down the stairs, that would be great. Any takers? We should probably get moving." Seeing no one leaping forward with absolute enthusiasm to aid Renraw, Ragglus sighs, slings his shield onto his back, and gently yanks the wizard up by the collar. "B'ready t'be dropped like a bag o'dung at th'first sign a'trouble." "Oh, sure. Now that the 'bang, bang' fellow has gone, now we move the mirrors," Emmerson sighs. "Need a hand here, to carry the other end." "No point moving 'em downstairs just yet," Bufer says, as Ragglus hoists Renraw up on his shoulder. "After all, if we do find some clue to their use in that room, and we decide we want to test it out, we'd just have to haul 'em back up again, right?" Bufer glances in the direction in which Tosh and the others departed. "Besides," he says, "I do believe I feel a very stupid plan coming on." "All I mean to say is," Renraw begins, before scrunching up his face and giggling in fits, "Good God, Chaplin, is that your armpit making that odor? I mean, thank you for helping me up, but come on! "We can leave the mirrors here. I have no problem with that notion. Would it have killed you, Ragglus, to sprinkle on some talc or something? We can always come back for the silver if need be. But right now, the group of us in this room, we're just human jerky waiting to happen. Think of it, the bear creature tears through the three of them up the other stairs, and then comes for us up here and blocks the exit. We need to, ugh, the stench! We need to find ourselves in BETWEEN bear and exit. Someone else see reason, here, please! And find me a nose plug when you do." Ragglus lets go, dropping Renraw to the ground. "Oops." Bufer winces in spite of himself as Renraw hits the ground, then shakes his head and addresses the others. "Kem's got a point: we're cornered if we stay here. But this is where Tosh, Emus and Hazel are expecting us to be when they return. And I'm pretty sure Tosh can move quietly enough not to attract attention, as long as the others keep quiet. I reckon we ought to stay, at least 'til they get back." Bufer walks over to the fallen Renraw, and gets down on one knee to speak to him. "Kem," he says quietly, "Forget about the 'sir' stuff. Just promise me you'll think before you act, all right? If I heal you now, I can't heal anyone else later if something you do, something you touch, brings ruination down on the group. And that could mean somebody dies. I don't want anyone's death on my conscience, and I'm sure you don't either. So can you do that for me?" Renraw vigorously tries to rub the newly acquired pain out of his tailbone. The jolt from the drop has snapped him out of whatever bizarre state of euphoria he was in. Or perhaps its because he's been released from Ragglus' musk. His face is a mask of frustration. "I see what this is. You tried before to strong-arm me before, but I didn't oblige. And now it's time to talk to me as you would a child. This despite the fact that I'm the only one in this hole with the sense to fully appreciate our situation. That bear could come up those stairs at any second, and yet you would sit here with your miniature thumb up your miniature arse. Before today's events, I would have left the decision to heal me to your best judgment. But now I know what a grave error that would be." Renraw wills himself to his shaky feet. "Save your healing for someone who needs it, gnome. We'd better get downstairs. And, oh, I see you've decided to listen to me about the mirrors, as well. Wise decision." Renraw makes his way with the group down into the room with the columns, using the wall for support the whole way. "Think for a moment, people, difficult as it may be," Tock snaps. "Moving the mirrors to the room with the columns makes sense. We can put them in any of the rooms at that point." Bufer shrugs. "All right, good point. Let's shut the mirrors up inside their cases first, though, so nothing gets broken." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Ptolus: Midwood - "The Dark Waters of Moss Pond"
Top