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Ptolus: Midwood - "The Dark Waters of Moss Pond"
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3775556" data-attributes="member: 11760"><p>As the abbess is torn asunder by Judgment, Tucker's sword slices down through her fading body like a hand through campfire smoke, its tip clanking against the stones. The three magical weapons fill the room with an odd light, their glows reflected in the puddles of holy water that have collected on the floor. The room feels different now, but Tucker is taking no chances: He keeps his sword at the ready, for now.</p><p></p><p>"Keep chanting, Von. Finish the exorcism, then we'll see what other secrets the ghosts were protecting."</p><p></p><p>Emmerson climbs stiffly down off the desk.</p><p></p><p>"Phantom blows that spill no blood but seem to have taken him away? I have no idea what to do for these wounds," Emmerson sighs. "The abbey is cleansed. All that remains is disposing of that book."</p><p></p><p>Hazel hardly seems to notice the changed atmosphere in the room. Small kobold claws come to rest beside hers on the unconscious gnome, and she sends a startled glance across the worktable.</p><p></p><p>"Do not worry so!" Flower gives the ranger a sunny smile. "We will find a way to make Fancypants well again."</p><p></p><p>"You know how to cure him? I can't find a wound anywhere, but he won't wake." Hazel ruffles the gnome's graying hair. "I thought maybe he got hit in the head -- Kat did once, years back, with a stone, and didn't wake up for hours -- but I can't find a lump or a soft spot.</p><p></p><p>"You give him a going over, then, and I'll grab his gear."</p><p></p><p>The ranger kneels beside the altar to Garl and carefully stows each item in the gnome's kit before tucking it into his pack. She treats everything with a special reverence. As she works, she composes a silent prayer in Gnomish.</p><p></p><p><em>Goodman Garl, sir? I don't reckon we've ever had occasion to speak before today, and humans ain't like to figure high in your list of folks to help, but if there's anything you can do for my friend Bejik-Caesin, I'd sure appreciate it. He's right deserving of your help, and is doing good deeds in your name most days. Other days maybe the deeds ain't good so much as, um, fun-loving and mischievous-like, but I reckon that's right and true in your service, too. So if you can, please help him heal, sir.</em></p><p></p><p>When she's finished, Hazel ties the gnome's pack to her own and stows her fallen quarterstaff.</p><p></p><p>"Any luck, Flower?"</p><p></p><p>"No, I fear," replies the tired, but still hopeful kobold. "Perhaps we should return to town with him and let the others continue?"</p><p></p><p>"Hazel, if you'd like to take Bufer back to Maidensbridge for ministering, I think it's safe to do so," Emmerson says. Behind him, Tucker nods in agreement. "Stay safe, friends."</p><p></p><p>Flower and Hazel lift Bufer between the two of them and begin their journey back to town.</p><p></p><p>Dinky follows, to the delight of everyone.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3775556, member: 11760"] As the abbess is torn asunder by Judgment, Tucker's sword slices down through her fading body like a hand through campfire smoke, its tip clanking against the stones. The three magical weapons fill the room with an odd light, their glows reflected in the puddles of holy water that have collected on the floor. The room feels different now, but Tucker is taking no chances: He keeps his sword at the ready, for now. "Keep chanting, Von. Finish the exorcism, then we'll see what other secrets the ghosts were protecting." Emmerson climbs stiffly down off the desk. "Phantom blows that spill no blood but seem to have taken him away? I have no idea what to do for these wounds," Emmerson sighs. "The abbey is cleansed. All that remains is disposing of that book." Hazel hardly seems to notice the changed atmosphere in the room. Small kobold claws come to rest beside hers on the unconscious gnome, and she sends a startled glance across the worktable. "Do not worry so!" Flower gives the ranger a sunny smile. "We will find a way to make Fancypants well again." "You know how to cure him? I can't find a wound anywhere, but he won't wake." Hazel ruffles the gnome's graying hair. "I thought maybe he got hit in the head -- Kat did once, years back, with a stone, and didn't wake up for hours -- but I can't find a lump or a soft spot. "You give him a going over, then, and I'll grab his gear." The ranger kneels beside the altar to Garl and carefully stows each item in the gnome's kit before tucking it into his pack. She treats everything with a special reverence. As she works, she composes a silent prayer in Gnomish. [I]Goodman Garl, sir? I don't reckon we've ever had occasion to speak before today, and humans ain't like to figure high in your list of folks to help, but if there's anything you can do for my friend Bejik-Caesin, I'd sure appreciate it. He's right deserving of your help, and is doing good deeds in your name most days. Other days maybe the deeds ain't good so much as, um, fun-loving and mischievous-like, but I reckon that's right and true in your service, too. So if you can, please help him heal, sir.[/I] When she's finished, Hazel ties the gnome's pack to her own and stows her fallen quarterstaff. "Any luck, Flower?" "No, I fear," replies the tired, but still hopeful kobold. "Perhaps we should return to town with him and let the others continue?" "Hazel, if you'd like to take Bufer back to Maidensbridge for ministering, I think it's safe to do so," Emmerson says. Behind him, Tucker nods in agreement. "Stay safe, friends." Flower and Hazel lift Bufer between the two of them and begin their journey back to town. Dinky follows, to the delight of everyone. [/QUOTE]
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