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Ptolus: Midwood - "The Dark Waters of Moss Pond"
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3866124" data-attributes="member: 11760"><p>Taking out his rope, Ragglus ties one end of the rope around his waist and tosses the other end to the trio on the first stepping-stone. He's pretty sure he can make the jumps, but the thought of "drowning under the weight of his own armor" is only slightly less a humiliating death than "killed by badgers." With a wary glance at the water, Ragglus backs up a fair bit and then shoots forward, leaping to join his fellow Gentlemen Delvers on the first stepping-stone. He easily makes the jump.</p><p></p><p>Working together, the Delvers carefully make it to the far side, although not without a return into the drink for Katadid along the way.</p><p></p><p>Katadid wanders off toward the next destination on the map, muttering to himself, only vaguely aware of the time constraints of the potion. His search as they walk turns up only rat droppings, but strangely, he seems cheered by the discovery.</p><p></p><p>Following the map, the Delvers discover that the next room, marked with the ear, seems to have no ears at all. It's roughly 15 feet wide. To the west are three round tunnels, wider than the rat warrens. A three-foot-tall pile of rocks occupies most of the chamber. Katadid starts toward the pile when Ragglus catches his arm, shaking his head.</p><p></p><p>The wizard opens his mouth to ask why, then he hears it: a clicking sound coming from within the pile of rocks. Standing on tiptoes, he can see the mound has a hole at the top, and a moment later, a pair of ants as big as large dogs emerge. They wave their antennae at the Gentlemen Delvers, but do not advance. More clicking comes from the tunnels on the far west side of the room and from within the mound.</p><p></p><p>"Let's try the Lady Parts Room, instead," Tock says.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3866124, member: 11760"] Taking out his rope, Ragglus ties one end of the rope around his waist and tosses the other end to the trio on the first stepping-stone. He's pretty sure he can make the jumps, but the thought of "drowning under the weight of his own armor" is only slightly less a humiliating death than "killed by badgers." With a wary glance at the water, Ragglus backs up a fair bit and then shoots forward, leaping to join his fellow Gentlemen Delvers on the first stepping-stone. He easily makes the jump. Working together, the Delvers carefully make it to the far side, although not without a return into the drink for Katadid along the way. Katadid wanders off toward the next destination on the map, muttering to himself, only vaguely aware of the time constraints of the potion. His search as they walk turns up only rat droppings, but strangely, he seems cheered by the discovery. Following the map, the Delvers discover that the next room, marked with the ear, seems to have no ears at all. It's roughly 15 feet wide. To the west are three round tunnels, wider than the rat warrens. A three-foot-tall pile of rocks occupies most of the chamber. Katadid starts toward the pile when Ragglus catches his arm, shaking his head. The wizard opens his mouth to ask why, then he hears it: a clicking sound coming from within the pile of rocks. Standing on tiptoes, he can see the mound has a hole at the top, and a moment later, a pair of ants as big as large dogs emerge. They wave their antennae at the Gentlemen Delvers, but do not advance. More clicking comes from the tunnels on the far west side of the room and from within the mound. "Let's try the Lady Parts Room, instead," Tock says. [/QUOTE]
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Ptolus: Midwood - "The Dark Waters of Moss Pond"
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