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Public Brainstorming a public High-Level Mini-Adventure
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<blockquote data-quote="Asisreo" data-source="post: 8278826" data-attributes="member: 7019027"><p>I kinda want to see how the casters will dominate in this encounter by itself. Its a bit more involved since there are so many high-level monsters. </p><p></p><p>I want to challenge the very notion that a single combat encounter completely favors a caster. I have a sneaking feeling that these "single combat days" don't actually pay attention to the full adventuring day exp budget and only present fights that were basically easily winnable anyways. In this scenario, its a bit harder to cast just one spell and completely win, especially since concentration and multiple enemies may make lockdown spells trickier to pull off. </p><p></p><p>But I'm excited to be proven wrong if I can. I don't mind being wrong, I just mind being told I'm wrong but not having any confirming experience. </p><p></p><p>However, there will still be external encounters which run chances of exhausting their resources like traps and non-explicitly combat encounters, so I want to see if casters can reserve enough resources at the end of the day. </p><p></p><p>I want the full high-level one-encounter experience to truly feel what the community feels, I think I already know a 6-8, 2sr day will have significant resource expenditure.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8278826, member: 7019027"] I kinda want to see how the casters will dominate in this encounter by itself. Its a bit more involved since there are so many high-level monsters. I want to challenge the very notion that a single combat encounter completely favors a caster. I have a sneaking feeling that these "single combat days" don't actually pay attention to the full adventuring day exp budget and only present fights that were basically easily winnable anyways. In this scenario, its a bit harder to cast just one spell and completely win, especially since concentration and multiple enemies may make lockdown spells trickier to pull off. But I'm excited to be proven wrong if I can. I don't mind being wrong, I just mind being told I'm wrong but not having any confirming experience. However, there will still be external encounters which run chances of exhausting their resources like traps and non-explicitly combat encounters, so I want to see if casters can reserve enough resources at the end of the day. I want the full high-level one-encounter experience to truly feel what the community feels, I think I already know a 6-8, 2sr day will have significant resource expenditure. [/QUOTE]
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