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Public Domain - Taking Open Content a Step Further
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<blockquote data-quote="JoeGKushner" data-source="post: 18510" data-attributes="member: 1129"><p>This is one of the things I'm hopingto see more of. Not necessarily public domain with all things, but more use of the Open Content that's already out there. Freeport, Minions, Wonders out of Time, and Thief of Time are all 100% open content yet very little of them has been made (outside of FP in Arcanis) so I'm definately one whose interested in seeing how things go with this idea.</p><p></p><p>One of the things I do hate is when a fairly generic monster, say Gator Man, is PI but the stats are OGC. If it was a unique, one of a kind creature, I'd see the point, but with generic monsters, or fairly common creatures... nah. Same thing with spells. Sure, a spell's name may have a unique spellcaster who created it to idenfiy it. Add another generic name that is OGC.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 18510, member: 1129"] This is one of the things I'm hopingto see more of. Not necessarily public domain with all things, but more use of the Open Content that's already out there. Freeport, Minions, Wonders out of Time, and Thief of Time are all 100% open content yet very little of them has been made (outside of FP in Arcanis) so I'm definately one whose interested in seeing how things go with this idea. One of the things I do hate is when a fairly generic monster, say Gator Man, is PI but the stats are OGC. If it was a unique, one of a kind creature, I'd see the point, but with generic monsters, or fairly common creatures... nah. Same thing with spells. Sure, a spell's name may have a unique spellcaster who created it to idenfiy it. Add another generic name that is OGC. [/QUOTE]
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