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<blockquote data-quote="Staffan" data-source="post: 1518310" data-attributes="member: 907"><p>I like to use premade adventures - currently I'm running the adventure in the back of the Oathbound book.</p><p></p><p>The main problem though, for me, is that most adventures I've seen for 3e are dungeon crawls. I've run through about 2/3 of Return to the Temple of Elemental Evil before I got sick of the endless dungeoneering.</p><p></p><p>Another thing: the way I see it, premade adventures should generally stick to either of two different niches: the "shortie", a quick adventure that takes 1-3 sessions to run through, and the "biggie" that basically forms the basis of a whole campaign. The only 3e adventures I know of that fit the later niche are Return to the Temple of Elemental Evil, Banewarrens, and City of the Spider Queen. All of these have a strong element of dungeoneering. From the description, The World's Biggest Dungeon will also be campaign-sized (or more), but something tells me that's kinda dungeon-centered too.</p><p></p><p>I'd rather see something like the old 2e adventure Dragon's Crown. I've mentioned it before, but I really like this adventure. It has a bit of dungeoneering, sure, but it's not a "MEGADUNGEON!" like the 3e biggies (or some of the 2e biggies even - Night Below comes to mind there). Instead, it incorporates a lot of travel (and things that can happen while travelling), as well as many elements that strongly link it to the setting in which it takes place - man-eating halflings, a strong psionics presence, thri-kreen, the Sea of Silt, and so on. I'd like to see something similar for 3e - an really big adventure tailor-made for a setting with strong flavor.</p></blockquote><p></p>
[QUOTE="Staffan, post: 1518310, member: 907"] I like to use premade adventures - currently I'm running the adventure in the back of the Oathbound book. The main problem though, for me, is that most adventures I've seen for 3e are dungeon crawls. I've run through about 2/3 of Return to the Temple of Elemental Evil before I got sick of the endless dungeoneering. Another thing: the way I see it, premade adventures should generally stick to either of two different niches: the "shortie", a quick adventure that takes 1-3 sessions to run through, and the "biggie" that basically forms the basis of a whole campaign. The only 3e adventures I know of that fit the later niche are Return to the Temple of Elemental Evil, Banewarrens, and City of the Spider Queen. All of these have a strong element of dungeoneering. From the description, The World's Biggest Dungeon will also be campaign-sized (or more), but something tells me that's kinda dungeon-centered too. I'd rather see something like the old 2e adventure Dragon's Crown. I've mentioned it before, but I really like this adventure. It has a bit of dungeoneering, sure, but it's not a "MEGADUNGEON!" like the 3e biggies (or some of the 2e biggies even - Night Below comes to mind there). Instead, it incorporates a lot of travel (and things that can happen while travelling), as well as many elements that strongly link it to the setting in which it takes place - man-eating halflings, a strong psionics presence, thri-kreen, the Sea of Silt, and so on. I'd like to see something similar for 3e - an really big adventure tailor-made for a setting with strong flavor. [/QUOTE]
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