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Publishers of D&D: from past to future. Paizo and Wotc.
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<blockquote data-quote="delericho" data-source="post: 5702589" data-attributes="member: 22424"><p>All true. In any case, I don't think any RPG company other than WotC have the resources to do something like the DDI.</p><p></p><p>However, there are ways and means. What Paizo could do is identify the best fan-made tools for Pathfinder and make an agreement with them - the makers of the tool will use Paizo's official logos, and provide them with advertising, while Paizo will link to them as a semi-official Character Builder (or whatever). Eventually, once the tool reaches a suitable level of maturity, Paizo could then even buy the completed tool.</p><p></p><p>That way, someone else puts in all the development work as a labour of love, they end up getting paid for it, and Paizo get a cheap software tool to use. Provided the tool is good enough, everyone wins.</p><p></p><p>Couple that with a pay-for subscription to the ongoing development archive of the world (and possibly the Adventure Paths if they move online only in a few years), and you may well have something you can sell. After all, Paizo's customers are already used to paying them subscriptions; all this does is replace the physical product with the electronic archive.</p><p></p><p>It <em>might</em> work. On the other hand...</p><p></p><p></p><p></p><p>I kind of hope the DDI is <em>never</em> complete. Not in the sense that "the long-promised tools don't get delivered", but rather in the sense that "we've always got something more to add". But that's an aside.</p><p></p><p></p><p></p><p>I wouldn't be at all surprised to see Pathfinder 2e be a non-OGL game. One of the major selling points of Pathfinder <em>had</em> to be "backwards compatible", which severely constrained their ability to change the game. It also meant that they were stuck with some of the systematic flaws of the 3e engine.</p><p></p><p>I wouldn't be at all surprised to see them move away from that with 2nd Edition. And I think they <em>could</em> carry their fans with them; it's a matter of <em>how</em> they do it rather than just <em>what</em> they do, and Paizo's relationship with their fans is such that I think they could carry it off. Maybe.</p><p></p><p>(Otherwise, there seems little point in doing PF 2e at all, since there's not actually much they can do to clean up the system further while retaining that backwards compatibility.)</p><p></p><p>But in any case, I very doubtful we'd ever see a Pathfinder equivalent to the DDI, at least as we currently recognise it. I would expect more a subcription for access to content, rather than tools, being the main thing (with tools acquired opportunistically, as discussed above).</p><p></p><p></p><p></p><p>I agree with this. The rest of the paragraph (that I snipped)... well, we'll have to wait and see. You might be right.</p></blockquote><p></p>
[QUOTE="delericho, post: 5702589, member: 22424"] All true. In any case, I don't think any RPG company other than WotC have the resources to do something like the DDI. However, there are ways and means. What Paizo could do is identify the best fan-made tools for Pathfinder and make an agreement with them - the makers of the tool will use Paizo's official logos, and provide them with advertising, while Paizo will link to them as a semi-official Character Builder (or whatever). Eventually, once the tool reaches a suitable level of maturity, Paizo could then even buy the completed tool. That way, someone else puts in all the development work as a labour of love, they end up getting paid for it, and Paizo get a cheap software tool to use. Provided the tool is good enough, everyone wins. Couple that with a pay-for subscription to the ongoing development archive of the world (and possibly the Adventure Paths if they move online only in a few years), and you may well have something you can sell. After all, Paizo's customers are already used to paying them subscriptions; all this does is replace the physical product with the electronic archive. It [i]might[/i] work. On the other hand... I kind of hope the DDI is [i]never[/i] complete. Not in the sense that "the long-promised tools don't get delivered", but rather in the sense that "we've always got something more to add". But that's an aside. I wouldn't be at all surprised to see Pathfinder 2e be a non-OGL game. One of the major selling points of Pathfinder [i]had[/i] to be "backwards compatible", which severely constrained their ability to change the game. It also meant that they were stuck with some of the systematic flaws of the 3e engine. I wouldn't be at all surprised to see them move away from that with 2nd Edition. And I think they [i]could[/i] carry their fans with them; it's a matter of [i]how[/i] they do it rather than just [i]what[/i] they do, and Paizo's relationship with their fans is such that I think they could carry it off. Maybe. (Otherwise, there seems little point in doing PF 2e at all, since there's not actually much they can do to clean up the system further while retaining that backwards compatibility.) But in any case, I very doubtful we'd ever see a Pathfinder equivalent to the DDI, at least as we currently recognise it. I would expect more a subcription for access to content, rather than tools, being the main thing (with tools acquired opportunistically, as discussed above). I agree with this. The rest of the paragraph (that I snipped)... well, we'll have to wait and see. You might be right. [/QUOTE]
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