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Publishing Epic Campaigns - the "Authocthonians" approach
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<blockquote data-quote="Aeric" data-source="post: 3091951" data-attributes="member: 17012"><p>I think the best example of the damage metaplot can do to a game is seen in White Wolf's old World of Darkness lines--Vampire, Werewolf, et al. WW painted themselves into a corner and were faced with a tough decision: either deliver on the apocalypse, thus ending the games as we know them, or wuss out and come up with some lame excuse as to why it didn't happen, potentially losing a lot of fans. I think this is why you look at Vampire 2.0, etc., and there is a total lack of metaplot. WW learned its lesson. Personally I find the oWoD far more compelling than any of the new material, but that's neither here nor there.</p><p></p><p><em>1) Do you like publication of epic campaigns for your favorite campaign setting that introduce large-scale changes to the setting?</em></p><p></p><p>Sure, so long as they take the form of separate books and are never mentioned in the other books, not even as a sidebar. If you run one of these epic campaigns, who better to decide how the end result affects the world but you? Sidebars speculating on how the game ends are a waste of space.</p><p></p><p><em>2) If so, do you want future publications for the setting incorporate the changes that the campaign has wrought and advance the timeline of the setting?</em></p><p></p><p>Perhaps as a separate section, but not integrated into the books as a whole. Ideally, there would be an annual publication detailling the events of the coming year, and the DM can incorporate what he wants to. Books with crunchy bits and gazeteers detailling specific regions of the world should remain timeless.</p></blockquote><p></p>
[QUOTE="Aeric, post: 3091951, member: 17012"] I think the best example of the damage metaplot can do to a game is seen in White Wolf's old World of Darkness lines--Vampire, Werewolf, et al. WW painted themselves into a corner and were faced with a tough decision: either deliver on the apocalypse, thus ending the games as we know them, or wuss out and come up with some lame excuse as to why it didn't happen, potentially losing a lot of fans. I think this is why you look at Vampire 2.0, etc., and there is a total lack of metaplot. WW learned its lesson. Personally I find the oWoD far more compelling than any of the new material, but that's neither here nor there. [I]1) Do you like publication of epic campaigns for your favorite campaign setting that introduce large-scale changes to the setting?[/I] Sure, so long as they take the form of separate books and are never mentioned in the other books, not even as a sidebar. If you run one of these epic campaigns, who better to decide how the end result affects the world but you? Sidebars speculating on how the game ends are a waste of space. [I]2) If so, do you want future publications for the setting incorporate the changes that the campaign has wrought and advance the timeline of the setting?[/I] Perhaps as a separate section, but not integrated into the books as a whole. Ideally, there would be an annual publication detailling the events of the coming year, and the DM can incorporate what he wants to. Books with crunchy bits and gazeteers detailling specific regions of the world should remain timeless. [/QUOTE]
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