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<blockquote data-quote="kaiscomet" data-source="post: 485229" data-attributes="member: 7975"><p>Regularly released PDF adventures would seem to me to be a better idea than releasing "crunchy bits" rulebooks as PDFs...but it seems that the majority of PDFs are following the hardcopy trends (more rules) as well.</p><p></p><p></p><p>What about Dire Kobold? They are (reportedly) going to be publishing one adventure a week starting in December. From what I understand these are going to be in PDF format available by subscription to their website. The one magazine that I subscribe to as well is Dungeon magazine and have loved every issue. There is always something I can use in every issue, and in the past few years the quality of the submissions has risen considerably. </p><p>I never pay too much attention to most of the new modules out there (although there are exceptions), but I love the adventures I can find in Dungeon and hopefully in Dire Kobold as well. In my campaign I use selected adventures to strengthen story lines or to flesh out new areas that I will want to go to later. And you can't beat the price. Dungeon gives me between 30-36 adventures with critical threats and maps of mystery for 23 bucks. That's about .70 cents an adventure. Dire Kobold is offering 52 adventures for $25 bucks a year. That's less than .50 cents a pop. While I may not use all of them, or even most of them, it is still where I'm getting the most bang for my buck!</p></blockquote><p></p>
[QUOTE="kaiscomet, post: 485229, member: 7975"] Regularly released PDF adventures would seem to me to be a better idea than releasing "crunchy bits" rulebooks as PDFs...but it seems that the majority of PDFs are following the hardcopy trends (more rules) as well. What about Dire Kobold? They are (reportedly) going to be publishing one adventure a week starting in December. From what I understand these are going to be in PDF format available by subscription to their website. The one magazine that I subscribe to as well is Dungeon magazine and have loved every issue. There is always something I can use in every issue, and in the past few years the quality of the submissions has risen considerably. I never pay too much attention to most of the new modules out there (although there are exceptions), but I love the adventures I can find in Dungeon and hopefully in Dire Kobold as well. In my campaign I use selected adventures to strengthen story lines or to flesh out new areas that I will want to go to later. And you can't beat the price. Dungeon gives me between 30-36 adventures with critical threats and maps of mystery for 23 bucks. That's about .70 cents an adventure. Dire Kobold is offering 52 adventures for $25 bucks a year. That's less than .50 cents a pop. While I may not use all of them, or even most of them, it is still where I'm getting the most bang for my buck! [/QUOTE]
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