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<blockquote data-quote="Thomasson" data-source="post: 494704" data-attributes="member: 4929"><p>Ahem. Two words: DUNGEON Magazine. We're still going strong, printing excellent, scalable, unique adventures for characters of all levels. </p><p></p><p>In the last several issues, since around #92 or so, we've also made an effort to print longer, meatier adventures. Our readership asked repeatedly for modules like that, and we noticed the glut of adventures being produced. Figuring that would peak in a few months, we wanted to already have a system in place where DMs could find quality, longer adventures once other companies stopped producing them.</p><p></p><p>Next issue, we're breaking out even more. "Life's Bazaar," the module that will launch our new Adventure Path, by Christopher Perkins, ran a little long. I asked for 25,000 words, he wrote 45,000. So we got permission from our publisher to add some pages to the issue, pulled a bunch of stuff into a big Web enhancement, and still came out of it with a 50-page module. There aren't a lot of adventures being printed now, and we're doing what we can to full it.</p><p></p><p>I guess my (long-winded) point is just that adventures are still out there--at least four every two months.</p></blockquote><p></p>
[QUOTE="Thomasson, post: 494704, member: 4929"] Ahem. Two words: DUNGEON Magazine. We're still going strong, printing excellent, scalable, unique adventures for characters of all levels. In the last several issues, since around #92 or so, we've also made an effort to print longer, meatier adventures. Our readership asked repeatedly for modules like that, and we noticed the glut of adventures being produced. Figuring that would peak in a few months, we wanted to already have a system in place where DMs could find quality, longer adventures once other companies stopped producing them. Next issue, we're breaking out even more. "Life's Bazaar," the module that will launch our new Adventure Path, by Christopher Perkins, ran a little long. I asked for 25,000 words, he wrote 45,000. So we got permission from our publisher to add some pages to the issue, pulled a bunch of stuff into a big Web enhancement, and still came out of it with a 50-page module. There aren't a lot of adventures being printed now, and we're doing what we can to full it. I guess my (long-winded) point is just that adventures are still out there--at least four every two months. [/QUOTE]
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