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Publishing Questions For 3.5e Compilations
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<blockquote data-quote="Alzrius" data-source="post: 9613442" data-attributes="member: 8461"><p>I know that working with the OGL can be intimidating, but it's really not nearly as difficult as it seems. Notwithstanding a few books that forget to make a declaration of what's Open Game Content and what's Product Identity, it's usually very straightforward.</p><p></p><p>For instance, the <em>Ultimate Games Designer's Companion</em> has theirs right on page 1, under the "Open Game Content & Copyright Information" header. Notice what the sixth sentence under that header says:</p><p></p><p>"All text within the Ultimate Games Designers Companion is to be considered Open Game Content."</p><p></p><p>That's it; all of the book's text is open and can be legally reproduced in another OGL product. While there technically should be a statement of what's Product Identity (i.e. cannot be reproduced) that's somewhat redundant since all of the text is open (though it should still be there to explicitly state that things like Mongoose's company logo aren't Open Game Content).</p><p></p><p>And you're absolutely right not to trust AI for this. I strongly recommend against relying on any AI for any kind of advice in this regard; that and I'm very happy to talk about this particular topic, since it's my hobby.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9613442, member: 8461"] I know that working with the OGL can be intimidating, but it's really not nearly as difficult as it seems. Notwithstanding a few books that forget to make a declaration of what's Open Game Content and what's Product Identity, it's usually very straightforward. For instance, the [I]Ultimate Games Designer's Companion[/I] has theirs right on page 1, under the "Open Game Content & Copyright Information" header. Notice what the sixth sentence under that header says: "All text within the Ultimate Games Designers Companion is to be considered Open Game Content." That's it; all of the book's text is open and can be legally reproduced in another OGL product. While there technically should be a statement of what's Product Identity (i.e. cannot be reproduced) that's somewhat redundant since all of the text is open (though it should still be there to explicitly state that things like Mongoose's company logo aren't Open Game Content). And you're absolutely right not to trust AI for this. I strongly recommend against relying on any AI for any kind of advice in this regard; that and I'm very happy to talk about this particular topic, since it's my hobby. [/QUOTE]
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