Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Pulling a scenario together
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jd Smith1" data-source="post: 9435517" data-attributes="member: 6998052"><p>I have got the material for a scenario I plan to run in an upcoming campaign, but I can't pull it together for the life of me.</p><p></p><p>The campaign is set in 1889, using Aces & Eights rules, very historical. The PCs are rail detectives for the Union Pacific. The UP is ramming the rails forward, using, as they historically did, Chinese labor in a near-slavery status, losing the traditional two lives per mile.</p><p></p><p>So, you have the rail workers, multiple tongs (organized criminal gangs) providing gambling, girls (human trafficking), and opium: the traditional triad of the railways of the time, keeping the workers sufficiently distracted. </p><p></p><p>Plus reformers raising Cain about opium and human trafficking. </p><p></p><p>And inevitably a few brave souls among the Chinese workers who are trying to get the labor organized for better conditions and wages.</p><p></p><p>You've got language, cultural, and social barriers.</p><p></p><p>The PCs must identify and crush any union-making, ensure that the gambling, girls, and opium doesn't get out of control, keep the Tongs from shedding too much blood or get too powerful/cocky, and ensure that the reformers don't get hurt and also do not mess up the crucial pressure release that is gambling, girls, and opium (which keep the work force semi-pacified).</p><p></p><p>It actually has the potential to encompass several sessions.</p><p></p><p>But I can't get it off the ground. The parts are all there, there is tremendous potential, and yet I cannot assemble these great parts into a viable scenario(s).</p><p></p><p>Anyone have a suggestion? Something to get me started? I've got two dozen scenarios already prepped, and I'm creatively fried.</p></blockquote><p></p>
[QUOTE="Jd Smith1, post: 9435517, member: 6998052"] I have got the material for a scenario I plan to run in an upcoming campaign, but I can't pull it together for the life of me. The campaign is set in 1889, using Aces & Eights rules, very historical. The PCs are rail detectives for the Union Pacific. The UP is ramming the rails forward, using, as they historically did, Chinese labor in a near-slavery status, losing the traditional two lives per mile. So, you have the rail workers, multiple tongs (organized criminal gangs) providing gambling, girls (human trafficking), and opium: the traditional triad of the railways of the time, keeping the workers sufficiently distracted. Plus reformers raising Cain about opium and human trafficking. And inevitably a few brave souls among the Chinese workers who are trying to get the labor organized for better conditions and wages. You've got language, cultural, and social barriers. The PCs must identify and crush any union-making, ensure that the gambling, girls, and opium doesn't get out of control, keep the Tongs from shedding too much blood or get too powerful/cocky, and ensure that the reformers don't get hurt and also do not mess up the crucial pressure release that is gambling, girls, and opium (which keep the work force semi-pacified). It actually has the potential to encompass several sessions. But I can't get it off the ground. The parts are all there, there is tremendous potential, and yet I cannot assemble these great parts into a viable scenario(s). Anyone have a suggestion? Something to get me started? I've got two dozen scenarios already prepped, and I'm creatively fried. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Pulling a scenario together
Top