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Pulling up a rope... with a PC attached
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<blockquote data-quote="Reaper Steve" data-source="post: 5355392" data-attributes="member: 51528"><p>I totally agree. It's just that, when they decided on this course of action we were already in encounter mode and depending on how I ruled it the pull could have stretched over a couple rounds. I elected not to have it do so, so it wound up not being an issue.</p><p> </p><p>But it did make me wonder... what is a reasonable 'pull speed?'</p><p>I'm starting to think: your speed for a normal load and 2 squares for a heavy load per move action. Rationale: if the puller tied the rope around his waist and just started walking, he could walk his speed if the rope was attached to normal load or 2 squares if a heavy load</p></blockquote><p></p>
[QUOTE="Reaper Steve, post: 5355392, member: 51528"] I totally agree. It's just that, when they decided on this course of action we were already in encounter mode and depending on how I ruled it the pull could have stretched over a couple rounds. I elected not to have it do so, so it wound up not being an issue. But it did make me wonder... what is a reasonable 'pull speed?' I'm starting to think: your speed for a normal load and 2 squares for a heavy load per move action. Rationale: if the puller tied the rope around his waist and just started walking, he could walk his speed if the rope was attached to normal load or 2 squares if a heavy load [/QUOTE]
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Pulling up a rope... with a PC attached
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