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"Punishing" Player Behavior
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<blockquote data-quote="ShinHakkaider" data-source="post: 8242702" data-attributes="member: 9213"><p>There are reasons why people are heroic. There are reasons why people are selfish. I don't think selfishness, sociopathy and cruelty are things to aspire to or excuse. Are they part of the real world? OVERWHELMINGLY. </p><p></p><p>Which is why I don't want them from players in my game. For me its a reflection of character if that's your go to. I'm not talking about having a discussion before the game and agreeing that we're going to have a game with morally grey characters because we want to explore what that means in the scope of the game world. </p><p></p><p>I'm talking about people who head right for torture, theft and murder of people who are weaker and less capable than they are. There's a gradient in TTRPG's when it comes to violence. Combat is most of the rules in games like D&D and Pathfinder. So dont come at me with that. I KNOW that. But there's a big difference between defending yourself in a fight where you leave your opponent breathing and delivering unnecessary knees to the head while theyre prone and barely conscious and then emptying their pockets for loose change. And then breaking into their home to kill and loot their family for good measure. </p><p></p><p>Poison use is dishonorable. But using it to incapacitate an enemy you want to bring in alive is less vile than using a fatal poison. </p><p></p><p>Torture is immoral. It's not heroic. Anyone who says it is is a monster. The results don't matter, it's the ACTION of inflicting pain on a helpless opponent for amusement or to gain information. You can tell yourself that its for the "greater good" all you want. But be honest about WHO YOU ARE if you use these methods. One of my favorite characters in SERENITY is THE OPERATIVE. He does horrible things for the "greater good" but he never, NOT ONCE lies to himself and says he's a hero for it. He knows the world he's trying to create is for other people and not for him. In his own words He's a MONSTER and doesn't belong there. </p><p></p><p>Heroes SHOULD have faults because people have faults. But some of the actions that people are bringing up here like killing and stealing from other PC's or killing NPC's "Just because" aren't faults. They're...something else.</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 8242702, member: 9213"] There are reasons why people are heroic. There are reasons why people are selfish. I don't think selfishness, sociopathy and cruelty are things to aspire to or excuse. Are they part of the real world? OVERWHELMINGLY. Which is why I don't want them from players in my game. For me its a reflection of character if that's your go to. I'm not talking about having a discussion before the game and agreeing that we're going to have a game with morally grey characters because we want to explore what that means in the scope of the game world. I'm talking about people who head right for torture, theft and murder of people who are weaker and less capable than they are. There's a gradient in TTRPG's when it comes to violence. Combat is most of the rules in games like D&D and Pathfinder. So dont come at me with that. I KNOW that. But there's a big difference between defending yourself in a fight where you leave your opponent breathing and delivering unnecessary knees to the head while theyre prone and barely conscious and then emptying their pockets for loose change. And then breaking into their home to kill and loot their family for good measure. Poison use is dishonorable. But using it to incapacitate an enemy you want to bring in alive is less vile than using a fatal poison. Torture is immoral. It's not heroic. Anyone who says it is is a monster. The results don't matter, it's the ACTION of inflicting pain on a helpless opponent for amusement or to gain information. You can tell yourself that its for the "greater good" all you want. But be honest about WHO YOU ARE if you use these methods. One of my favorite characters in SERENITY is THE OPERATIVE. He does horrible things for the "greater good" but he never, NOT ONCE lies to himself and says he's a hero for it. He knows the world he's trying to create is for other people and not for him. In his own words He's a MONSTER and doesn't belong there. Heroes SHOULD have faults because people have faults. But some of the actions that people are bringing up here like killing and stealing from other PC's or killing NPC's "Just because" aren't faults. They're...something else. [/QUOTE]
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