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General Tabletop Discussion
*Dungeons & Dragons
"Punishing" Player Behavior
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<blockquote data-quote="Mort" data-source="post: 8243623" data-attributes="member: 762"><p>This is simple - if they change their mind, they tell you - and then it's ok - boom done.</p><p></p><p>Assuming that "if it's just done right..." they'll change their mind and be cool with it - that's just condescending. It's like the people who tell you "I know you say you don't like tomatoes but that's only because you haven't had the right kind of tomatoes." Some people just don't like tomatoes.</p><p></p><p></p><p>You talk to the people and explicitly make sure people are ok with various things. If things change - then change to allow different things. New players are given the table rules - if they buck against the table rules from the get go? That's a problem. If I tell a player "no PvP" and they push against that, well then they wouldn't be a good fit for my table</p><p></p><p></p><p></p><p>The problem is pushing it.. you only find out something is not ok after the fact - then it might be too late. Get permission first - no issue.</p><p></p><p>Do you know who Adam Koebel is? I bet he thought what he was doing was awesome and fun, why should he get permission from the group? It worked out very, very badly for him.</p></blockquote><p></p>
[QUOTE="Mort, post: 8243623, member: 762"] This is simple - if they change their mind, they tell you - and then it's ok - boom done. Assuming that "if it's just done right..." they'll change their mind and be cool with it - that's just condescending. It's like the people who tell you "I know you say you don't like tomatoes but that's only because you haven't had the right kind of tomatoes." Some people just don't like tomatoes. You talk to the people and explicitly make sure people are ok with various things. If things change - then change to allow different things. New players are given the table rules - if they buck against the table rules from the get go? That's a problem. If I tell a player "no PvP" and they push against that, well then they wouldn't be a good fit for my table The problem is pushing it.. you only find out something is not ok after the fact - then it might be too late. Get permission first - no issue. Do you know who Adam Koebel is? I bet he thought what he was doing was awesome and fun, why should he get permission from the group? It worked out very, very badly for him. [/QUOTE]
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"Punishing" Player Behavior
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