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"Punishing" Player Behavior
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<blockquote data-quote="Mort" data-source="post: 8244085" data-attributes="member: 762"><p>So it seems we are somewhat in agreement, but we differ on one very big thing. You (and please correct me if I'm wrong) think that players can tell from the game, context, "reading the room" etc. that they can suss out what actions are ok and therefore no hard rules are necessary.</p><p></p><p>I'm saying that most people are very bad at that and harder lines are necessary. And it's not even difficult, want to introduce PvP - ask the group, if they're ok - cool. It can even come up in game. Turn to the DM and the group "hey, I know we have a no PvP rule, but I think it's appropriate can I go with it?"</p><p></p><p>This is why I brought up Adam Koebel. He's probably the most public current example of someone who thought he did exactly that (read the context, knew the players, read the room) and didn't run his actions by his group. He miscalculated so badly that he lost his career and has essentially been blackballed by the gaming industry (to the point where the #2 at kickstarter lost his job).</p><p></p><p>A brief synopsis (I'll put it in spoiler text for those that don't want to read it):</p><p></p><p>[spoiler]</p><p>Adam Koebel is the creator of Dungeon World, a well received Indy roleplaying game.</p><p>Until last year he was:</p><p>1. The DM in residence at Roll20 - running several live streams including their official 5e stream;</p><p>2. He had several other live streams and projects;</p><p>3. He had several videos on DMing and how to DM sensitive topics, like assault etc. All were very well received.</p><p></p><p>One of his streams was called Far Verona, where he DMed several other Youtube/twitch personalities in far future RP game titles Far Verona. The series was long running and was 90 episodes in. It had over 250,000 on demand views.</p><p></p><p>Then last march, Adam decided it would be funny to spring a sexual assault scenario on one of his players. The player was a woman playing a male robot. Adam sprung a scenario where a robot mechanic sticks a wire in the robot, while he is helpless, causing the robot to "robot orgasm."</p><p></p><p>He clearly thought he knew his players and audience well enough that this would be perceived as a hilarious set piece...</p><p>[/spoiler]</p><p></p><p>As a result of this:</p><p></p><p>All of Adam's Far Verona players quit and the stream was cancelled;</p><p>He lost his job as DM in residence at Roll20 and all of those streams were cancelled;</p><p>Every other stream he was associated with.. cut ties with him or was cancelled.</p><p></p><p>And just this year, Luke Crane the, now former, #2 at kickstarter tried to kickstart a project which used adam as a creator/consultant but underplayed/hid Adam's involvement. When the other creators on the project found out - they went nuclear. The kickstarter project was cancelled AND Luke Crane is now no longer #2 at kickstarter.</p><p></p><p>All this over just over 1 minute of livestream.</p><p></p><p>Thinking you can read the context, read the room, suss out what the other players like/find acceptable is dangerous without explicit consent/ rules.</p><p></p><p>Edit: <a href="https://www.enworld.org/threads/how-to-avoid-rpg-dumpster-fires-like-the-far-verona-controversy.671347/" target="_blank">Here's</a> an ENworld thread on the subject with a video explaing the incident.</p></blockquote><p></p>
[QUOTE="Mort, post: 8244085, member: 762"] So it seems we are somewhat in agreement, but we differ on one very big thing. You (and please correct me if I'm wrong) think that players can tell from the game, context, "reading the room" etc. that they can suss out what actions are ok and therefore no hard rules are necessary. I'm saying that most people are very bad at that and harder lines are necessary. And it's not even difficult, want to introduce PvP - ask the group, if they're ok - cool. It can even come up in game. Turn to the DM and the group "hey, I know we have a no PvP rule, but I think it's appropriate can I go with it?" This is why I brought up Adam Koebel. He's probably the most public current example of someone who thought he did exactly that (read the context, knew the players, read the room) and didn't run his actions by his group. He miscalculated so badly that he lost his career and has essentially been blackballed by the gaming industry (to the point where the #2 at kickstarter lost his job). A brief synopsis (I'll put it in spoiler text for those that don't want to read it): [spoiler] Adam Koebel is the creator of Dungeon World, a well received Indy roleplaying game. Until last year he was: 1. The DM in residence at Roll20 - running several live streams including their official 5e stream; 2. He had several other live streams and projects; 3. He had several videos on DMing and how to DM sensitive topics, like assault etc. All were very well received. One of his streams was called Far Verona, where he DMed several other Youtube/twitch personalities in far future RP game titles Far Verona. The series was long running and was 90 episodes in. It had over 250,000 on demand views. Then last march, Adam decided it would be funny to spring a sexual assault scenario on one of his players. The player was a woman playing a male robot. Adam sprung a scenario where a robot mechanic sticks a wire in the robot, while he is helpless, causing the robot to "robot orgasm." He clearly thought he knew his players and audience well enough that this would be perceived as a hilarious set piece... [/spoiler] As a result of this: All of Adam's Far Verona players quit and the stream was cancelled; He lost his job as DM in residence at Roll20 and all of those streams were cancelled; Every other stream he was associated with.. cut ties with him or was cancelled. And just this year, Luke Crane the, now former, #2 at kickstarter tried to kickstart a project which used adam as a creator/consultant but underplayed/hid Adam's involvement. When the other creators on the project found out - they went nuclear. The kickstarter project was cancelled AND Luke Crane is now no longer #2 at kickstarter. All this over just over 1 minute of livestream. Thinking you can read the context, read the room, suss out what the other players like/find acceptable is dangerous without explicit consent/ rules. Edit: [URL='https://www.enworld.org/threads/how-to-avoid-rpg-dumpster-fires-like-the-far-verona-controversy.671347/']Here's[/URL] an ENworld thread on the subject with a video explaing the incident. [/QUOTE]
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