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<blockquote data-quote="Desdichado" data-source="post: 1040915" data-attributes="member: 2205"><p>I actually didn't fail to provide my own definition, so I'm confused as why it's being claimed I did. Granted, my definition was pretty short, but hey, I'm concise! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And MM, I wasn't trying to sound like I was dissing your interpretation of it; merely that I definately disagree that only the protagonists see the status quo as bad; it's certainly a strong feature of the genre that the status quo is, like I said, a heel-grinding, exploitative and selfish vehicle of the upper classes -- the corporate world and a faceless government. The lower classes are intentionally shut out and left in a kind of hellish and anarchic urban dystopia.</p><p></p><p>The roots of <em>n</em>punk as a literary genre are only partially tied to the punk rock music scene, or even the values of the original punks, for that matter. I would agree that style over substance was a certain attitude of the music punks, but it was never really true of Gibson's work (although whether it was true of Gibson's <em>characters</em> is another question entirely.)</p><p></p><p>As to whether other genres like steampunk or gothic-punk actually even exist or not is kinda debatable. There is so little in terms of steampunk available (Perdido Street Station and the Difference Engine are about the only even somewhat widely known works that would qualify) that the genre can hardly be said to have been established with true conventions and whatnot. And adding -punk on the end of something else, such as White Wolf's gothic-punk is just trying to associate the games with a nihilistic, kewl (as opposed to cool <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) term.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1040915, member: 2205"] I actually didn't fail to provide my own definition, so I'm confused as why it's being claimed I did. Granted, my definition was pretty short, but hey, I'm concise! ;) And MM, I wasn't trying to sound like I was dissing your interpretation of it; merely that I definately disagree that only the protagonists see the status quo as bad; it's certainly a strong feature of the genre that the status quo is, like I said, a heel-grinding, exploitative and selfish vehicle of the upper classes -- the corporate world and a faceless government. The lower classes are intentionally shut out and left in a kind of hellish and anarchic urban dystopia. The roots of [i]n[/i]punk as a literary genre are only partially tied to the punk rock music scene, or even the values of the original punks, for that matter. I would agree that style over substance was a certain attitude of the music punks, but it was never really true of Gibson's work (although whether it was true of Gibson's [i]characters[/i] is another question entirely.) As to whether other genres like steampunk or gothic-punk actually even exist or not is kinda debatable. There is so little in terms of steampunk available (Perdido Street Station and the Difference Engine are about the only even somewhat widely known works that would qualify) that the genre can hardly be said to have been established with true conventions and whatnot. And adding -punk on the end of something else, such as White Wolf's gothic-punk is just trying to associate the games with a nihilistic, kewl (as opposed to cool ;)) term. [/QUOTE]
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